decode: proto 304 · 2220 stat syncs · 658 zone events · 817 soldier mappings · 3361215.11s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:55 | sector_1_b | Axis | 10 | budaking23@psn, hugoruis10, kien773, Poruchik_Rzh, Snake#225 |
| 6:35 | sector_2 | Axis | 11 | hugoruis10, kien773, notke07, sopo1111 |
| 11:10 | sector_3 | Axis | 4 | notke07, Poruchik_Rzh, Snake#225 |
| 17:41 | sector_4 | Axis | 2 | wjlingmu, power8756 |
| 19:32 | sector_5_b | Axis | 5 | budaking23@psn, hugoruis10, power8756 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.