decode: proto 304 · 3050 stat syncs · 726 zone events · 1088 soldier mappings · 3211513.88s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:46 | sector_1 | Axis | 6 | OSSI#2, cAPtainJ, DRSheggy@live |
| 12:50 | sector_2_b | Axis | 4 | OSSI#2, cAPtainJ, arslan38emir38@psn |
| 17:30 | sector_3_b | Axis | 7 | Backflow#2, cAPtainJ, CUBANODETUCOR, masterde120, arslan38emir38@psn |
| 21:03 | sector_4 | Axis | 1 | cAPtainJ |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.