decode: proto 304 · 2279 stat syncs · 772 zone events · 881 soldier mappings · 2989860.46s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:35 | sector_1_b | Axis | 5 | micko5120@psn, jannias17 |
| 13:29 | sector_2_b | Axis | 1 | micko5120@psn |
| 17:12 | sector_3_a | Axis | 4 | micko5120@psn, jannias17, King_Titanoschio@psn |
| 19:48 | sector_4_a | Axis | 11 | micko5120@psn, laverda255al4wd@psn, Er85Hypers |
| 21:58 | sector_5_a | Axis | 20 | micko5120@psn, milkycornwater@psn, pjvork, laverda255al4wd@psn, Er85Hypers, jannias17, King_Titanoschio@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.