decode: proto 304 · 3679 stat syncs · 796 zone events · 1376 soldier mappings · 2374427.7s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:38 | sector_1 | Axis | 3 | RogerG01, CapnJoE |
| 13:28 | sector_2 | Axis | 17 | Lonelystoner920@live, Kherana, RogerG01, CapnJoE, Fede_654M@psn |
| 18:33 | sector_3 | Axis | 8 | RogerG01, CapnJoE, TrillyDongs |
| 26:11 | sector_4 | Axis | 6 | RogerG01, CapnJoE |
| 30:39 | sector_5 | Axis | 9 | RogerG01, Fede_654M@psn, vossabes_77@psn, TrillyDongs |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.