decode: proto 304 · 3435 stat syncs · 1014 zone events · 1279 soldier mappings · 2263894.75s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:32 | sector_1_b | Axis | 4 | ItsTheCowboyWay@live, xXFatalGman@live, EgorMan649, CaptainMickMill@live |
| 12:12 | sector_2_b | Axis | 2 | KristicalPete, CaptainMickMill@live |
| 19:57 | sector_3_b | Axis | 3 | SmokeLeX, KristicalPete |
| 25:13 | sector_4_b | Axis | 2 | Gdaddyell44@live, FunzJuALike |
| 30:17 | sector_5_c | Axis | 6 | SmokeLeX, KristicalPete, CaptainMickMill@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.