decode: proto 304 · 1979 stat syncs · 482 zone events · 712 soldier mappings · 3404749.53s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:57 | sector_1 | Axis | 9 | Rabenhaar1972@psn, Elnacido-en14@psn, AKSEL_BASILEUS@psn, Loechlibisser79@psn |
| 6:09 | sector_2_c | Axis | 2 | Loechlibisser79@psn, FunkSoul99@psn |
| 9:22 | sector_3_d | Axis | 6 | AKSEL_BASILEUS@psn, Reggie-3361@psn, FunkSoul99@psn |
| 13:27 | sector_4 | Axis | 4 | Rabenhaar1972@psn, Elnacido-en14@psn, Loechlibisser79@psn |
| 17:38 | sector_5 | Axis | 10 | metrical_men88@psn, Elnacido-en14@psn, AKSEL_BASILEUS@psn, awed-gopher79@psn, Loechlibisser79@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.