decode: proto 302 · 2471 stat syncs · 0 zone events · 957 soldier mappings · 3.88s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Potat01193@live | 1101▲ +101 | 88 | 54 | 3 | 57 | 7 | 2.15 | 0 | 8609 |
| Gleneden3751@live | 790▼ -210 | 74 | 53 | 0 | 1 | 4 | 3.70 | 0 | 4259 |
| Crubberded (AI) | — | 32 | 27 | 0 | 0 | 10 | 0.57 | 0 | 2988 |
| antomp (AI) | — | 28 | 21 | 0 | 16 | 9 | 0.55 | 0 | 2718 |
| PawGlove@live | 784▼ -216 | 48 | 28 | 0 | 0 | 2 | 6.00 | 0 | 2550 |
| ReddyMilk (AI) | — | 29 | 20 | 1 | 8 | 11 | 0.52 | 0 | 2474 |
| NoobUcusy56038 (AI) | — | 36 | 17 | 1 | 0 | 11 | 0.62 | 0 | 2433 |
| hanrenno (AI) | — | 33 | 20 | 0 | 16 | 12 | 0.52 | 0 | 2341 |
| HOZITCONE (AI) | — | 24 | 16 | 0 | 10 | 11 | 0.42 | 0 | 2339 |
| sdabbly5 (AI) | — | 27 | 16 | 0 | 0 | 9 | 0.59 | 0 | 2059 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Josh968246@live | 1182▲ +182 | 153 | 55 | 4 | 0 | 10 | 2.94 | 0 | 7683 |
| Zartingbob (AI) | — | 40 | 18 | 2 | 38 | 7 | 1.11 | 0 | 3799 |
| eeein03 (AI) | — | 38 | 34 | 0 | 8 | 8 | 0.88 | 0 | 2544 |
| Pean (AI) | — | 31 | 23 | 0 | 0 | 9 | 0.60 | 0 | 2068 |
| Godzawik (AI) | — | 22 | 8 | 0 | 10 | 7 | 0.59 | 0 | 1792 |
| Romahazer20611 (AI) | — | 37 | 11 | 0 | 4 | 8 | 0.88 | 0 | 1748 |
| hanzy110541 (AI) | — | 28 | 13 | 0 | 2 | 9 | 0.60 | 0 | 1668 |
| channer21001 (AI) | — | 30 | 17 | 0 | 0 | 6 | 0.88 | 0 | 1514 |
| Alyales1 (AI) | — | 25 | 13 | 0 | 6 | 9 | 0.50 | 0 | 1434 |
| mengedczci6664 (AI) | — | 22 | 14 | 0 | 0 | 6 | 0.63 | 0 | 1424 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:38 | sector_1 | Team 1 | 0 | |
| 10:42 | sector_1 | Team 1 | 0 | |
| 17:25 | sector_2 | Team 1 | 0 | |
| 20:31 | sector_2 | Team 1 | 0 | |
| 23:24 | sector_3 | Team 1 | 0 | |
| 26:23 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.