decode: proto 302 · 1766 stat syncs · 616 zone events · 699 soldier mappings · 2.48s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Facehurt | 1112▲ +112 | 136 | 45 | 4 | 9 | 7 | 3.40 | 0 | 6579 |
| Merapsco | 1112▲ +112 | 83 | 40 | 1 | 48 | 3 | 4.15 | 0 | 5102 |
| KICKfabrialejo | 1056▲ +56 | 66 | 6 | 0 | 0 | 5 | 2.54 | 0 | 2995 |
| sniper5759@psn | 1101▲ +101 | 40 | 15 | 1 | 0 | 2 | 4.44 | 0 | 2980 |
| Armoredbeercan | 1356▲ +27 | 27 | 2 | 4 | 3 | 3 | 2.08 | 0 | 2718 |
| Gibran21211643@live | 665▼ -87 | 20 | 7 | 1 | 1 | 5 | 1.25 | 0 | 1219 |
| DeadEyeNick | 1020▲ +20 | 14 | 1 | 0 | 10 | 1 | 2.00 | 0 | 886 |
| NagantHeadsh0t@live | 969▼ -31 | 11 | 3 | 0 | 46 | 4 | 0.52 | 0 | 754 |
| johnbaseball1122@psn | 937▼ -125 | 11 | 2 | 0 | 5 | 3 | 0.79 | 0 | 472 |
| holo52001 (AI) | — | 31 | 0 | 6 | 0 | 0 | 0.70 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OttoVonCheems | 1164▲ +112 | 38 | 14 | 5 | 1 | 5 | 2.24 | 0 | 4043 |
| sloppypop14 | 1159▲ +159 | 53 | 33 | 1 | 1 | 9 | 1.00 | 0 | 3655 |
| Brydog1970@psn | 849▼ -73 | 31 | 25 | 0 | 0 | 13 | 0.41 | 0 | 1775 |
| MAGAMAN#1 ✗ | 738▼ -112 | 21 | 18 | 0 | 0 | 8 | 0.51 | 0 | 1355 |
| UncleIroh420449@live | 819▼ -56 | 20 | 9 | 2 | 0 | 8 | 0.36 | 0 | 1220 |
| Krzak125 ✗ | 1043▼ -75 | 7 | 5 | 0 | 5 | 2 | 0.88 | 0 | 921 |
| Kommissar999@live | 1071▼ -69 | 1 | 0 | 1 | 0 | 6 | 0.03 | 0 | 862 |
| SonicAngel_09@psn | 888▼ -112 | 10 | 9 | 0 | 0 | 10 | 0.20 | 0 | 590 |
| Showerguy35@live | 809▼ -53 | 7 | 2 | 0 | 1 | 7 | 0.21 | 0 | 554 |
| vigloved93 (AI) | — | 4 | 2 | 0 | 0 | 7 | 0.10 | 0 | 260 |
| naracechocod93 (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.05 | 0 | 60 |
| ChangoAR@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Claudon98109 (AI) | — | 8 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.