decode: proto 302 · 1246 stat syncs · 0 zone events · 523 soldier mappings · 2.41s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 你干嘛--哎哟 | 1304▲ +66 | 65 | 24 | 3 | 7 | 5 | 3.42 | 0 | 4194 |
| awayuki1218 | 987▼ -13 | 30 | 4 | 0 | 0 | 1 | 5.00 | 0 | 1700 |
| mae-haru01@psn | 1319▲ +81 | 22 | 2 | 0 | 26 | 3 | 1.38 | 0 | 1319 |
| blonktarded | 1180▲ +180 | 26 | 10 | 0 | 0 | 5 | 1.18 | 0 | 1275 |
| Lony0913 (AI) | — | 11 | 6 | 0 | 2 | 4 | 0.50 | 0 | 748 |
| xCubaxx (AI) | — | 10 | 3 | 0 | 4 | 4 | 0.48 | 0 | 568 |
| yu-ta159@psn | 897▼ -103 | 11 | 3 | 0 | 1 | 2 | 0.85 | 0 | 543 |
| EgorMan649 (AI) | — | 11 | 2 | 0 | 2 | 4 | 0.50 | 0 | 508 |
| neacher2006 (AI) | — | 13 | 0 | 0 | 0 | 6 | 0.41 | 0 | 490 |
| zachtank35LOL@live ✗ | 735▼ -115 | 5 | 0 | 0 | 0 | 1 | 0.71 | 0 | 170 |
| yuttanantz ✗ | — | 2 | 2 | 0 | 0 | 1 | 0.67 | 0 | 130 |
| BlackHe (AI) | — | 2 | 1 | 0 | 0 | 1 | 0.22 | 0 | 90 |
| junicear (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| johnidatornic1 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Paulir (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
| sosati0 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Julien (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SlapMyMeat | 1222▲ +60 | 64 | 15 | 1 | 26 | 2 | 4.00 | 0 | 3363 |
| Jiu_Meng1314 | 1188▲ +66 | 30 | 16 | 3 | 5 | 3 | 1.36 | 0 | 2954 |
| WildSneg | 1413▲ +34 | 27 | 19 | 0 | 11 | 3 | 1.69 | 0 | 2902 |
| flankovic91 (AI) | — | 17 | 9 | 0 | 0 | 4 | 0.81 | 0 | 1368 |
| Assasinov | 994▼ -6 | 16 | 13 | 0 | 5 | 2 | 1.78 | 0 | 1272 |
| startjv (AI) | — | 7 | 7 | 0 | 0 | 3 | 0.35 | 0 | 818 |
| yasing000 (AI) | — | 11 | 2 | 0 | 0 | 5 | 0.34 | 0 | 798 |
| levin041893 | 886▼ -71 | 11 | 1 | 0 | 0 | 4 | 0.52 | 0 | 580 |
| hipibuy1221 (AI) | — | 9 | 2 | 0 | 0 | 1 | 1.00 | 0 | 400 |
| AnkaSavane (AI) | — | 7 | 3 | 0 | 0 | 5 | 0.23 | 0 | 350 |
| golcz ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Ghost (AI) | — | 8 | 0 | 0 | 0 | 0 | 1.60 | 0 | 0 |
| rionlingturtuan (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| BloodsPoxius (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| TAMAPAI (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| turrelok1 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:48 | sector_1 | Team 2 | 0 | |
| 3:54 | sector_1 | Team 2 | 0 | |
| 6:02 | sector_2 | Team 2 | 0 | |
| 7:37 | sector_2 | Team 2 | 0 | |
| 12:41 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.