decode: proto 302 · 1940 stat syncs · 0 zone events · 744 soldier mappings · 2.55s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 哈基咪会梦见曼波吗 | 1182▲ +42 | 72 | 50 | 2 | 15 | 4 | 2.88 | 0 | 5902 |
| Mikoto_Misaka114 | 1047▲ +47 | 52 | 29 | 2 | 30 | 3 | 3.47 | 0 | 3913 |
| ded222ded | 658▼ -34 | 65 | 21 | 2 | 0 | 3 | 3.61 | 0 | 3873 |
| sugabuliete | 981▼ -19 | 61 | 41 | 1 | 0 | 3 | 2.77 | 0 | 3773 |
| Tassar (AI) | — | 25 | 18 | 0 | 0 | 7 | 0.71 | 0 | 2295 |
| eeein03 (AI) | — | 20 | 16 | 0 | 0 | 6 | 0.57 | 0 | 2213 |
| kumayo88229 (AI) | — | 21 | 13 | 0 | 6 | 8 | 0.50 | 0 | 1724 |
| yekevinpl (AI) | — | 20 | 14 | 0 | 2 | 7 | 0.49 | 0 | 1343 |
| Shellippy (AI) | — | 17 | 10 | 0 | 6 | 7 | 0.42 | 0 | 1310 |
| mabbatos301 (AI) | — | 16 | 12 | 0 | 0 | 5 | 0.57 | 0 | 1107 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SnowuFox | 1344▲ +51 | 56 | 40 | 1 | 66 | 6 | 1.81 | 0 | 4934 |
| Karenana | 900▼ -100 | 51 | 24 | 0 | 0 | 10 | 1.46 | 0 | 2310 |
| killer1941v | 743▼ -23 | 43 | 4 | 3 | 0 | 8 | 1.72 | 0 | 2035 |
| SkySlayer (AI) | — | 13 | 11 | 0 | 34 | 7 | 0.37 | 0 | 1986 |
| WanderAce (AI) | — | 32 | 19 | 0 | 6 | 9 | 0.73 | 0 | 1938 |
| Xanine (AI) | — | 17 | 11 | 0 | 10 | 9 | 0.33 | 0 | 1334 |
| darvinmeix (AI) | — | 21 | 10 | 0 | 4 | 9 | 0.41 | 0 | 1128 |
| pbmmstupo7 (AI) | — | 19 | 9 | 0 | 0 | 6 | 0.59 | 0 | 990 |
| Rail (AI) | — | 19 | 11 | 0 | 0 | 6 | 0.56 | 0 | 944 |
| WhiserMarcer (AI) | — | 14 | 4 | 0 | 0 | 9 | 0.27 | 0 | 564 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:43 | sector_1 | Team 1 | 0 | |
| 6:46 | sector_1 | Team 1 | 0 | |
| 9:46 | sector_2 | Team 1 | 0 | |
| 11:37 | sector_2 | Team 1 | 0 | |
| 15:45 | sector_3 | Team 1 | 0 | |
| 18:01 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.