decode: proto 302 · 2216 stat syncs · 848 zone events · 851 soldier mappings · 3.94s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gukes_Le | 984▲ +53 | 114 | 76 | 2 | 14 | 11 | 1.73 | 1 | 7461 |
| piskotryas#1 | 915▼ -67 | 60 | 41 | 0 | 0 | 5 | 2.40 | 1 | 3937 |
| PenisDickovich | 832▼ -168 | 48 | 27 | 2 | 0 | 7 | 1.33 | 1 | 3210 |
| Moneylord (AI) | — | 30 | 24 | 0 | 20 | 13 | 0.46 | 1 | 3043 |
| The_Booom_ | 806▼ -194 | 44 | 36 | 0 | 2 | 2 | 4.89 | 0 | 2588 |
| GaSquinzi (AI) | — | 22 | 21 | 0 | 6 | 13 | 0.31 | 0 | 1818 |
| YOSYZES (AI) | — | 11 | 9 | 0 | 22 | 9 | 0.21 | 1 | 1732 |
| Rashid_uz | 766▼ -106 | 27 | 13 | 0 | 0 | 9 | 0.82 | 0 | 1340 |
| NoTix (AI) | — | 5 | 2 | 0 | 16 | 4 | 0.22 | 1 | 1174 |
| mimeondma (AI) | — | 7 | 6 | 0 | 2 | 4 | 0.28 | 1 | 909 |
| Mickiour (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ГНИДИКС | 1215▲ +215 | 140 | 49 | 7 | 28 | 10 | 2.46 | 0 | 8487 |
| colDocC | 1262▲ +148 | 85 | 37 | 1 | 12 | 3 | 6.07 | 0 | 4862 |
| Shanty0Man | 943▼ -57 | 53 | 15 | 0 | 0 | 5 | 2.52 | 0 | 2240 |
| RJBenny7272@live | 932▼ -68 | 28 | 16 | 0 | 18 | 7 | 0.90 | 0 | 2131 |
| XMaoCom (AI) | — | 23 | 20 | 0 | 0 | 6 | 0.64 | 0 | 1450 |
| pundabuse (AI) | — | 19 | 15 | 0 | 0 | 6 | 0.53 | 0 | 1119 |
| Frozey67724 (AI) | — | 19 | 9 | 0 | 0 | 9 | 0.38 | 0 | 1040 |
| ThePimptrimin (AI) | — | 17 | 11 | 0 | 0 | 8 | 0.33 | 0 | 910 |
| brandhoto (AI) | — | 12 | 11 | 0 | 4 | 7 | 0.29 | 0 | 887 |
| blackleyturgan (AI) | — | 9 | 7 | 0 | 0 | 7 | 0.23 | 0 | 480 |
| Izurai (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:49 | sector_1_a | Team 1 | 15 | piskotryas#1, Gukes_Le, PenisDickovich, YOSYZES, Moneylord, mimeondma, NoTix |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.