decode: proto 302 · 1561 stat syncs · 0 zone events · 633 soldier mappings · 2.42s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Peterpuncher | 1291▲ +29 | 123 | 77 | 3 | 4 | 6 | 3.24 | 0 | 8734 |
| CDzNuts | 1130▲ +10 | 38 | 3 | 5 | 3 | 6 | 2.00 | 0 | 4532 |
| GreenDevil | 1388▲ +19 | 61 | 21 | 1 | 12 | 5 | 2.26 | 0 | 4169 |
| BonnGeKen (AI) | — | 18 | 10 | 0 | 0 | 6 | 0.58 | 0 | 1178 |
| eje-modelo2@psn | 794▼ -137 | 25 | 2 | 0 | 0 | 6 | 0.96 | 0 | 1135 |
| Dongle73 (AI) | — | 13 | 6 | 0 | 0 | 4 | 0.59 | 0 | 879 |
| ItalicStatistic@live | 694▼ -306 | 12 | 6 | 0 | 1 | 3 | 0.92 | 0 | 742 |
| BadCarme (AI) | — | 4 | 1 | 0 | 6 | 4 | 0.19 | 0 | 716 |
| Elgonxe_21@psn | 1341▼ -32 | 8 | 3 | 0 | 5 | 1 | 8.00 | 0 | 700 |
| katkitowsu0 (AI) | — | 11 | 1 | 0 | 0 | 6 | 0.34 | 0 | 577 |
| TERE11299 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| OneTuybard61 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| lexlonglen (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ゆっくり軍曹 | 1129▲ +129 | 47 | 23 | 3 | 0 | 5 | 2.35 | 0 | 3490 |
| TheBranFlake | 1326▲ +83 | 40 | 34 | 0 | 9 | 6 | 1.74 | 0 | 2314 |
| Junix#3 | 995▼ -0 | 31 | 16 | 0 | 0 | 9 | 1.00 | 0 | 1570 |
| cationic-dragons@psn | 969▼ -31 | 28 | 6 | 0 | 1 | 3 | 1.56 | 0 | 1279 |
| marioiio000 (AI) | — | 11 | 4 | 0 | 16 | 6 | 0.31 | 0 | 1106 |
| WagonMan ✗ | 1322▼ -20 | 23 | 9 | 1 | 0 | 6 | 0.64 | 0 | 1060 |
| Sentonast22253 (AI) | — | 9 | 3 | 0 | 8 | 6 | 0.30 | 0 | 724 |
| ndasuwhy11 (AI) | — | 6 | 5 | 0 | 10 | 4 | 0.27 | 0 | 714 |
| GaSquinzi (AI) | — | 9 | 4 | 1 | 0 | 4 | 0.32 | 0 | 660 |
| ehurtz42 (AI) | — | 16 | 2 | 0 | 0 | 6 | 0.43 | 0 | 580 |
| niceaf (AI) | — | 4 | 1 | 0 | 0 | 5 | 0.13 | 0 | 154 |
| Dogilian (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| EluDudeCabro (AI) | — | 1 | 0 | 1 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:14 | sector_1 | Team 1 | 0 | |
| 5:38 | sector_1 | Team 1 | 0 | |
| 8:20 | sector_2 | Team 1 | 0 | |
| 8:25 | sector_2 | Team 1 | 0 | |
| 10:41 | sector_3 | Team 1 | 0 | |
| 14:16 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.