decode: proto 302 · 2159 stat syncs · 552 zone events · 849 soldier mappings · 3.8s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KuZbaSS_142_Osnk | 1139▲ +139 | 149 | 39 | 2 | 0 | 8 | 5.14 | 0 | 6460 |
| LKYRK | 1093▲ +93 | 79 | 5 | 4 | 6 | 7 | 2.93 | 0 | 4769 |
| archi90 | 881▲ +73 | 110 | 32 | 0 | 0 | 5 | 2.97 | 0 | 4560 |
| elemento#4 | 828▼ -32 | 61 | 21 | 0 | 33 | 5 | 2.26 | 0 | 3475 |
| maz649 | 850▼ -150 | 42 | 11 | 3 | 0 | 7 | 1.20 | 0 | 2725 |
| Snormer69 (AI) | — | 28 | 10 | 0 | 8 | 5 | 1.12 | 0 | 1464 |
| HTABT50017 (AI) | — | 19 | 13 | 0 | 6 | 4 | 0.86 | 0 | 1174 |
| OPiKing (AI) | — | 14 | 7 | 0 | 14 | 6 | 0.42 | 0 | 1168 |
| Leo51239 (AI) | — | 16 | 8 | 0 | 10 | 4 | 0.62 | 0 | 1114 |
| CuckaPRagin (AI) | — | 19 | 7 | 0 | 0 | 4 | 0.95 | 0 | 843 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ゆっくり軍曹 | 1088▼ -41 | 82 | 48 | 4 | 0 | 9 | 2.05 | 0 | 5925 |
| mkl#4 | 895▼ -105 | 48 | 31 | 0 | 33 | 8 | 1.02 | 0 | 3813 |
| Gresh93924 (AI) | — | 15 | 11 | 0 | 6 | 11 | 0.24 | 1 | 1594 |
| adarioulfanrung (AI) | — | 21 | 12 | 0 | 4 | 11 | 0.34 | 1 | 1429 |
| devil499 (AI) | — | 17 | 12 | 0 | 0 | 13 | 0.23 | 1 | 1389 |
| Liony48605 (AI) | — | 17 | 9 | 0 | 0 | 9 | 0.28 | 0 | 1250 |
| steptondt (AI) | — | 19 | 16 | 0 | 0 | 11 | 0.28 | 0 | 1220 |
| Wayel2113 (AI) | — | 20 | 13 | 0 | 0 | 11 | 0.34 | 0 | 1160 |
| MenusDadlo (AI) | — | 12 | 10 | 0 | 10 | 6 | 0.35 | 0 | 1109 |
| MRXSTRIX ✗ | 849▼ -92 | 18 | 12 | 1 | 0 | 3 | 1.20 | 0 | 1100 |
| xiaolit88 (AI) | — | 4 | 3 | 0 | 0 | 4 | 0.19 | 0 | 310 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:13 | sector_1_a | Team 2 | 6 | devil499, Gresh93924, adarioulfanrung |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.