decode: proto 302 · 2648 stat syncs · 778 zone events · 932 soldier mappings · 3.94s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jhon_Long_silver | 1186▲ +53 | 134 | 56 | 1 | 31 | 8 | 2.63 | 1 | 7838 |
| nikfes | 934▼ -66 | 64 | 15 | 2 | 39 | 4 | 5.33 | 0 | 4895 |
| free_demon007@psn | 1002▲ +2 | 75 | 19 | 2 | 5 | 4 | 5.00 | 1 | 4332 |
| Mirgen#1 | 859▼ -141 | 61 | 32 | 0 | 0 | 8 | 1.17 | 1 | 3870 |
| Adrioniont (AI) | — | 24 | 12 | 0 | 18 | 8 | 0.51 | 1 | 2769 |
| abrancer8700 (AI) | — | 28 | 14 | 0 | 0 | 7 | 0.85 | 1 | 2560 |
| bamesano1411 (AI) | — | 25 | 15 | 1 | 0 | 7 | 0.68 | 1 | 2430 |
| Gurforr255 (AI) | — | 31 | 14 | 0 | 0 | 9 | 0.66 | 1 | 2280 |
| aldvowik01 (AI) | — | 32 | 17 | 0 | 6 | 8 | 0.82 | 0 | 2054 |
| PES3R99856 (AI) | — | 23 | 13 | 0 | 0 | 8 | 0.50 | 0 | 1825 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -_Wewelsburg_- | 994▲ +52 | 91 | 36 | 3 | 10 | 3 | 7.58 | 0 | 5948 |
| xiadade | 1437▲ +21 | 98 | 62 | 0 | 2 | 10 | 2.09 | 1 | 5865 |
| CR7HashuPro | 723▼ -102 | 47 | 30 | 0 | 1 | 7 | 1.34 | 0 | 2524 |
| KrentClow87242 (AI) | — | 31 | 21 | 0 | 6 | 11 | 0.47 | 0 | 2099 |
| broesha (AI) | — | 27 | 17 | 0 | 4 | 9 | 0.52 | 0 | 2032 |
| JackMeig (AI) | — | 23 | 8 | 0 | 6 | 10 | 0.40 | 1 | 1937 |
| yuamles (AI) | — | 16 | 8 | 0 | 2 | 9 | 0.33 | 0 | 1474 |
| tstron1231 (AI) | — | 20 | 7 | 0 | 12 | 10 | 0.36 | 0 | 1439 |
| Gombardlan (AI) | — | 15 | 11 | 0 | 2 | 11 | 0.24 | 0 | 1054 |
| kaha1123 (AI) | — | 8 | 5 | 1 | 0 | 12 | 0.12 | 0 | 625 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:26 | sector_3_b | Team 1 | 8 | Gurforr255, abrancer8700, Adrioniont |
| 9:24 | sector_2_a | Team 1 | 6 | Jhon_Long_silver, free_demon007@psn, Mirgen#1, bamesano1411 |
| 12:51 | o0h12 | Team 2 | 4 | xiadade, JackMeig |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.