decode: proto 302 · 2370 stat syncs · 738 zone events · 953 soldier mappings · 2.44s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -ToyamaRegiment | 1244▲ +244 | 193 | 15 | 2 | 23 | 11 | 2.88 | 0 | 7804 |
| 我322gjy是神里绫华的狗 | 701▲ +5 | 93 | 3 | 0 | 0 | 7 | 1.79 | 0 | 3140 |
| prarytower | 941▼ -59 | 43 | 6 | 0 | 25 | 4 | 1.79 | 0 | 2226 |
| ilhursanan (AI) | — | 29 | 19 | 1 | 12 | 6 | 0.94 | 0 | 2098 |
| Adaga11204 (AI) | — | 29 | 15 | 0 | 0 | 8 | 0.62 | 0 | 1595 |
| nickhugus (AI) | — | 31 | 10 | 0 | 0 | 7 | 0.79 | 0 | 1350 |
| estaistierex34 (AI) | — | 25 | 8 | 0 | 0 | 8 | 0.56 | 0 | 1140 |
| adrasens123 (AI) | — | 11 | 4 | 0 | 12 | 5 | 0.41 | 0 | 922 |
| audisteger (AI) | — | 22 | 4 | 0 | 0 | 8 | 0.54 | 0 | 920 |
| zachiazes123 (AI) | — | 19 | 4 | 0 | 0 | 5 | 0.68 | 0 | 830 |
| kk8abkhtpx (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Just1945k | 1183▼ -56 | 96 | 78 | 0 | 4 | 6 | 2.91 | 0 | 5979 |
| Kibas00 | 913▼ -151 | 94 | 36 | 2 | 0 | 1 | 8.55 | 0 | 5449 |
| PolsKiller (AI) | — | 26 | 16 | 0 | 28 | 10 | 0.51 | 1 | 2929 |
| ZhanTiger (AI) | — | 26 | 5 | 1 | 34 | 11 | 0.43 | 1 | 2694 |
| 3182ves (AI) | — | 36 | 14 | 0 | 0 | 10 | 0.61 | 1 | 2180 |
| jencinh666 (AI) | — | 28 | 10 | 1 | 0 | 8 | 0.62 | 1 | 1870 |
| Furyzen32747 (AI) | — | 38 | 14 | 0 | 0 | 10 | 0.59 | 0 | 1700 |
| junicear (AI) | — | 20 | 5 | 0 | 0 | 12 | 0.30 | 1 | 1330 |
| ZEOMITHER (AI) | — | 19 | 4 | 0 | 2 | 9 | 0.36 | 1 | 1234 |
| Sash73016 (AI) | — | 17 | 1 | 0 | 0 | 9 | 0.33 | 0 | 800 |
| deadwhitesta (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:18 | sector_1 | Team 2 | 19 | jencinh666, PolsKiller, junicear, 3182ves, ZEOMITHER, ZhanTiger |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.