ENLISTED ROLL CALL

every match, every player, every stat

Pacific New Georgia CavesInvasion · invasion · SQUADS · standard
2026-06-10 06:53start (UTC)
17:03length
617kills
Team 1winner

decode: proto 302 · 2031 stat syncs · 720 zone events · 677 soldier mappings · 1.88s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
mural-bee1@psn806▼ -181004934211.1116948
kingbing (AI)31160231.7253539
Chiro (AI)35140251.3533249
HadedXlordCZ (AI)29120031.5343069
qzewomga2007 (AI)241101041.0422839
BuckyCZ (AI)1991041.0022319
aLLMad (AI)261101450.8112163
Garad26780 (AI)25160050.9311825
Phostront (AI)1880050.6911545
BoonyDoot (AI)8600004.7820

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Pandawidsskin (AI)35110051.1301564
nexyk4b4zg (AI)2871070.7001328
Imberstanding (AI)27120270.6801268
Tatydanie (AI)23100070.5701070
Dijster20 (AI)11201480.2501050
Bloody51436 (AI)1970270.450902
altycsgood81 (AI)2180060.660898
ChungolarDixa (AI)1670260.430852
kamiron77 (AI)1770090.310780
trumecaptic (AI)1930070.560715

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
2:04sector_1_aTeam 112BoonyDoot, aLLMad, Phostront, BuckyCZ, HadedXlordCZ, kingbing
5:34sector_2_aTeam 119mural-bee1@psn, qzewomga2007, Chiro, HadedXlordCZ, kingbing, Garad26780
8:33sector_3_aTeam 111BuckyCZ, Chiro, HadedXlordCZ, kingbing
12:46sector_4_aTeam 111qzewomga2007, Chiro, kingbing
16:54sector_5_aTeam 15BoonyDoot, HadedXlordCZ, kingbing
1–5 of 5 captures
per page

All decoded stats (253 values) — raw JSON

1–20 of 20 players
per page
Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathskills_while_defending_pointengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointpoints_capturedlong_range_killstank_killsfortification_destoyedbest_killstreak_grenadebest_killstreak_meleebest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunfirst_bloodfortification_builtgrenade_killsheadshotsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_kindkills_by_medic_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tanklauncher_killsmelee_killsrifle_killssemiauto_killsshotgun_killssubmachine_gun_killstank_kills_by_tanker_kind
TOTAL87379231600969594123523283105742525146201154117941216195727706651791103
mural-bee1@psn56948945893100882114912331179421695727706651791103
kingbing (AI)103539886418431173111651
Chiro (AI)93249830426635185111431
HadedXlordCZ (AI)103069875319429103124
qzewomga2007 (AI)52839844423524134551123
BuckyCZ (AI)223198722195191449211
aLLMad (AI)52163845232626155771112
Garad26780 (AI)618258425276251051611
Pandawidsskin (AI)81564874531635155111
Phostront (AI)315458554266188581
nexyk4b4zg (AI)513288053408286771
Imberstanding (AI)112688384408271471211
Tatydanie (AI)3107079924082311710
Dijster20 (AI)51050808144911382771
Bloody51436 (AI)290282534271967711
altycsgood81 (AI)18988463327211368
ChungolarDixa (AI)2852839637716867111
kamiron77 (AI)37807693551017797
trumecaptic (AI)2715812334819773
BoonyDoot (AI)
1–20 of 20 players
per page

Weapon breakdown

1–25 of 203 weapon rows1239next ›
per page
Player WeaponKills
Bloody51436Nambu Type 96 Lmg4
Bloody51436Nambu Type 97 Lmg4
Bloody51436Arisaka Type 99 Long3
Bloody51436Nambu Type 2A Smg3
Bloody51436Mp 28 Jp2
Bloody51436Arisaka Type 99 Early Short1
Bloody51436Thompson M1921 Jp1
Bloody51436Type 97 Grenade1
Bloody51436Type Hei Rifle1
BoonyDootArtillery17
BoonyDootKretz P1313
BoonyDootNambu Type 97 Lmg12
BoonyDootenvironment / unattributed10
BoonyDootLewis 303 Lmg8
BoonyDootRussell Turner 1941 Rifle6
BoonyDootM1 Carbine5
BoonyDootViper No34
BoonyDootBritish Officer Sword3
BoonyDootTnt Block3
BoonyDootType Hei Rifle3
BoonyDootM1903A1 Springfield1
BoonyDootM9 Bazooka1
BoonyDootNambu Type 2A Smg1
BuckyCZ37Mm M5 Early6
BuckyCZM1903 Springfield5
1–25 of 203 weapon rows1239next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.