ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-10 06:53start (UTC)
17:55length
638kills
Team 1winner

decode: proto 302 · 2189 stat syncs · 566 zone events · 705 soldier mappings · 1.88s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
kasache9346@live1073▲ +7378560053.1225880
hmw09809▼ -191613020061.0004195
ananamondo (AI)251301450.9633278
eheddemoerace (AI)4190461.2822874
Flame82580 (AI)24120050.7722340
fluritle (AI)2790260.8712279
ColdBob (AI)30101051.2012125
SadBobbit41301 (AI)2970860.8312104
Good41643 (AI)29130450.8812018
BBK025 (AI)2120441.1101384

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
r2adtwg31261 (AI)361702860.9012944
Cristisa (AI)31100070.7812195
NooMan33145 (AI)311501070.8202004
thienox200305 (AI)201101270.4911834
Enoot (AI)22100070.5911795
LonEeter (AI)2080050.6711695
NotErMonty (AI)1880480.4211634
davidsever08 (AI)27601050.7901519
jojevigin (AI)2190070.4701370
coollip (AI)2750060.9601075
jingexianshen 000000.0000

Captures

1–4 of 4 captures
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Time ZoneTeamSoldiersCredited players
3:59sector_3_aTeam 18Good41643, ColdBob, ananamondo, eheddemoerace
7:12sector_4_aTeam 216Enoot, Cristisa, thienox200305, r2adtwg31261, LonEeter, NotErMonty
13:51sector_4_aTeam 18kasache9346@live, fluritle, Flame82580, ananamondo
17:45sector_5_aTeam 119kasache9346@live, Flame82580, ananamondo, eheddemoerace, SadBobbit41301
1–4 of 4 captures
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All decoded stats (266 values) — raw JSON

1–21 of 21 players
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Playerassistsbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointbest_possessed_infantry_killstreakdeathssquad_deathspoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10first_bloodheadshotskills_by_assault_kindkills_by_engineer_kindkills_by_mgun_kindkills_by_partisan_kindkills_by_radioman_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tankmachine_gun_killsrifle_killssemiauto_killssubmachine_gun_killstank_kills_by_tanker_kind
TOTAL10246542176791306163362607963311224505012324171514101192151185161612734202
kasache9346@live1658809616785456192553124171514101921511851273420
hmw095419510291616130261612
ananamondo (AI)4327889862518133265377
r2adtwg31261 (AI)4294488573415173406114142
eheddemoerace (AI)9287486874114943262223
Flame82580 (AI)423408956241412831521
fluritle (AI)322798767271392316311
Cristisa (AI)5219588683122106407111
ColdBob (AI)521258886301110425521
SadBobbit41301 (AI)5210484772916733561441
Good41643 (AI)820188646298132335122
NooMan33145 (AI)7200485873112153387551
thienox200305 (AI)3183486482012115417166
Enoot (AI)2179577082281033771
LonEeter (AI)216958976209823051
NotErMonty (AI)51634832918884438122
davidsever08 (AI)21519889627106234555
BBK025 (AI)513849244211523194122
jojevigin (AI)313708508217914572
coollip (AI)51075898727952286
jingexianshen
1–21 of 21 players
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Weapon breakdown

1–25 of 183 weapon rows1238next ›
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Player WeaponKills
environment / unattributed4
BBK025Ppk 426
BBK025Mosin M19075
BBK025Fedorov Rifle 5 Rounds3
BBK025Mosin M913
BBK025Ppd 342
BBK025Mosin Dragoon1
BBK025Mosin M441
ColdBobMadsen13
ColdBobMosin M445
ColdBobRm 384
ColdBobPpd 343
ColdBobExplosion Pack2
ColdBobMosin M19072
ColdBobMosin M912
ColdBobMosin Dragoon1
CristisaThompson M1921 Jp14
CristisaArisaka Type 99 Long Sniper5
Cristisa75Mm Type993
CristisaMp 28 Jp3
CristisaType 11 Lmg2
CristisaType Hei Rifle2
CristisaArisaka Type 99 Late1
CristisaExplosion Pack1
CristisaJapanese Type I Carcano1
1–25 of 183 weapon rows1238next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.