decode: proto 302 · 1532 stat syncs · 0 zone events · 602 soldier mappings · 1.86s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ENY1985 | 836▲ +8 | 74 | 58 | 1 | 50 | 7 | 2.24 | 0 | 6581 |
| e010905@psn ✗ | 527▼ -323 | 24 | 14 | 0 | 0 | 9 | 0.77 | 0 | 1370 |
| endless-tyre27@psn | 722▼ -278 | 18 | 15 | 0 | 0 | 9 | 0.55 | 0 | 1333 |
| habitual_toil4@psn | 849▼ -151 | 25 | 9 | 0 | 12 | 8 | 0.45 | 0 | 1272 |
| DustKooEzo (AI) | — | 10 | 6 | 0 | 0 | 7 | 0.25 | 0 | 665 |
| W_O_L_F-2025@psn | 695▼ -305 | 8 | 7 | 1 | 0 | 8 | 0.25 | 0 | 600 |
| panda1s1s | 688▼ -312 | 3 | 1 | 1 | 0 | 5 | 0.12 | 0 | 575 |
| Qtx1xMK | 687▼ -313 | 14 | 5 | 0 | 0 | 9 | 0.42 | 0 | 570 |
| promek1211 (AI) | — | 2 | 1 | 0 | 8 | 3 | 0.12 | 0 | 509 |
| glorious-curl2@psn | 683▼ -317 | 11 | 3 | 0 | 0 | 11 | 0.30 | 0 | 460 |
| ozgur-mizac@psn ✗ | 527▼ -323 | 4 | 3 | 0 | 0 | 5 | 0.19 | 0 | 353 |
| Paulgunn1007 (AI) ✗ | — | 12 | 0 | 1 | 0 | 0 | 2.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Globexv2 | 1322▲ +322 | 55 | 2 | 8 | 21 | 4 | 2.29 | 0 | 3601 |
| ZinGrab | 1322▲ +322 | 81 | 6 | 2 | 6 | 5 | 1.88 | 0 | 3468 |
| guf_ice | 1310▲ +310 | 46 | 8 | 0 | 0 | 4 | 2.88 | 0 | 1790 |
| K_P_A_C_U_B12434 | 1280▲ +280 | 32 | 13 | 1 | 0 | 2 | 2.91 | 0 | 1520 |
| HESOYAM#40 | 1201▲ +201 | 20 | 3 | 1 | 0 | 2 | 1.82 | 0 | 1235 |
| tutanhellcast (AI) | — | 12 | 2 | 0 | 12 | 5 | 0.48 | 0 | 1078 |
| ДанилКолбасенко#209 | 1176▲ +176 | 22 | 1 | 0 | 0 | 4 | 1.38 | 0 | 900 |
| myhome20262 | 1069▲ +69 | 28 | 0 | 0 | 1 | 3 | 1.27 | 0 | 884 |
| янубстебямин ✗ | — | 16 | 2 | 0 | 0 | 1 | 3.20 | 0 | 560 |
| seapitob2k (AI) | — | 8 | 2 | 0 | 0 | 4 | 0.27 | 0 | 484 |
| mroleglychiy ✗ | — | 5 | 0 | 0 | 0 | 1 | 1.67 | 0 | 245 |
| daimenov (AI) | — | 25 | 0 | 0 | 0 | 0 | 5.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:02 | sector_1 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.