decode: proto 302 · 2419 stat syncs · 0 zone events · 985 soldier mappings · 2.72s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GeorgMatch@live | 1252▲ +252 | 216 | 35 | 1 | 2 | 4 | 9.00 | 0 | 10593 |
| Koli8943@live | 1188▲ +188 | 96 | 23 | 0 | 0 | 10 | 1.35 | 0 | 4370 |
| KocyMarical (AI) | — | 52 | 33 | 0 | 0 | 8 | 1.30 | 0 | 3235 |
| AlexHelfibe (AI) | — | 26 | 10 | 0 | 26 | 6 | 0.79 | 0 | 2108 |
| Meishiil (AI) | — | 45 | 20 | 0 | 0 | 5 | 1.36 | 0 | 2074 |
| darkknight78660@live ✗ | 710▼ -140 | 31 | 16 | 0 | 0 | 6 | 0.82 | 0 | 1590 |
| t4ekwp7aso (AI) | — | 22 | 7 | 0 | 14 | 5 | 0.73 | 0 | 1552 |
| Grandrain (AI) | — | 27 | 8 | 0 | 6 | 6 | 0.87 | 0 | 1434 |
| schrushev15311 (AI) | — | 15 | 7 | 2 | 0 | 3 | 0.94 | 0 | 1390 |
| rubheken (AI) | — | 30 | 6 | 0 | 2 | 6 | 0.83 | 0 | 1138 |
| vandiner4771 (AI) | — | 2 | 1 | 0 | 0 | 0 | 0.40 | 0 | 104 |
| Rjatten18769 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gilgamesh5543@live | 1060▲ +60 | 95 | 76 | 3 | 51 | 8 | 2.64 | 0 | 8468 |
| Andzy46217 (AI) | — | 48 | 37 | 0 | 0 | 10 | 0.83 | 0 | 3498 |
| ClikeNguyek (AI) | — | 39 | 25 | 0 | 0 | 12 | 0.59 | 0 | 2288 |
| TSCLitHaLe (AI) | — | 21 | 12 | 0 | 12 | 12 | 0.31 | 0 | 2059 |
| KeronStinker (AI) | — | 29 | 15 | 0 | 0 | 13 | 0.43 | 0 | 1965 |
| ytba1jxp83 (AI) | — | 24 | 16 | 0 | 10 | 11 | 0.38 | 0 | 1892 |
| dogentrykay (AI) | — | 32 | 14 | 1 | 2 | 13 | 0.43 | 0 | 1804 |
| ComedGuy (AI) | — | 30 | 19 | 0 | 0 | 12 | 0.44 | 0 | 1783 |
| mordinman (AI) | — | 27 | 13 | 0 | 0 | 13 | 0.40 | 0 | 1522 |
| apmtien (AI) | — | 5 | 1 | 0 | 0 | 1 | 0.56 | 0 | 438 |
| Marinewolf7829@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:18 | sector_1 | Team 2 | 0 | |
| 9:29 | sector_1 | Team 2 | 0 | |
| 12:15 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.