decode: proto 302 · 1890 stat syncs · 650 zone events · 797 soldier mappings · 2.42s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Vran2412@psn | 1166▲ +166 | 125 | 103 | 1 | 1 | 3 | 7.81 | 0 | 8930 |
| anabull@psn | 952▼ -48 | 42 | 29 | 1 | 0 | 4 | 2.47 | 0 | 2530 |
| Unclent (AI) | — | 26 | 23 | 1 | 0 | 7 | 0.62 | 0 | 1980 |
| tanchman (AI) | — | 13 | 11 | 0 | 20 | 10 | 0.24 | 0 | 1474 |
| PRDX_420@psn | 860▼ -140 | 23 | 19 | 0 | 1 | 10 | 0.52 | 0 | 1344 |
| Guinquung (AI) | — | 21 | 10 | 0 | 0 | 12 | 0.32 | 0 | 1060 |
| Hantur27066 (AI) | — | 13 | 10 | 0 | 4 | 9 | 0.29 | 0 | 914 |
| vazielrapucho (AI) | — | 17 | 10 | 0 | 0 | 10 | 0.33 | 0 | 900 |
| ramilegog1 (AI) | — | 16 | 9 | 0 | 0 | 11 | 0.30 | 0 | 850 |
| Opticih (AI) | — | 8 | 6 | 0 | 0 | 9 | 0.18 | 0 | 450 |
| vinceimpala@psn ✗ | — | 4 | 4 | 0 | 0 | 3 | 0.22 | 0 | 280 |
| MX5Arvid@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jejegaga1020@psn | 1222▲ +96 | 161 | 48 | 0 | 0 | 2 | 10.73 | 0 | 7153 |
| garguero_frio@psn | 1112▲ +112 | 86 | 47 | 1 | 2 | 4 | 4.10 | 0 | 4453 |
| LoulouuR93@psn | 919▲ +71 | 42 | 23 | 0 | 28 | 8 | 1.24 | 0 | 3108 |
| Black-Raven1979@psn | 1028▲ +28 | 47 | 30 | 0 | 0 | 2 | 7.83 | 0 | 2875 |
| soldan2010 (AI) | — | 33 | 21 | 0 | 0 | 10 | 0.61 | 0 | 1905 |
| jacoz2006 (AI) | — | 8 | 6 | 0 | 36 | 8 | 0.18 | 0 | 1754 |
| GOTORA (AI) | — | 14 | 9 | 0 | 16 | 5 | 0.45 | 0 | 1344 |
| premier_beetle3@psn | 872▼ -128 | 25 | 7 | 2 | 0 | 2 | 2.78 | 0 | 1340 |
| skivishanov7 (AI) | — | 13 | 7 | 0 | 0 | 7 | 0.30 | 0 | 680 |
| Izurai (AI) | — | 12 | 5 | 0 | 0 | 8 | 0.28 | 0 | 590 |
| matehars03 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| xianyooooooo (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.