decode: proto 302 · 2552 stat syncs · 718 zone events · 978 soldier mappings · 4.92s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| VictimOfTURKO | 996▼ -4 | 37 | 16 | 10 | 14 | 7 | 2.06 | 0 | 7984 |
| RogerSlzr | 1428▲ +54 | 75 | 56 | 0 | 14 | 11 | 1.21 | 0 | 4821 |
| XxSPADExX5150@psn | 1160▲ +160 | 63 | 14 | 3 | 16 | 8 | 1.62 | 1 | 4603 |
| BROTHERSARMS3 | 1130▲ +130 | 50 | 16 | 0 | 1 | 1 | 12.50 | 0 | 2416 |
| alanyork2011 | 982▼ -18 | 38 | 7 | 3 | 0 | 8 | 0.79 | 0 | 2395 |
| Kamikase2025@psn | 854▼ -146 | 35 | 19 | 0 | 0 | 11 | 0.66 | 0 | 2125 |
| GrzegorzR12 ✗ | 702▼ -148 | 37 | 17 | 1 | 0 | 16 | 0.33 | 0 | 1845 |
| Co5o | 859▼ -141 | 21 | 16 | 0 | 5 | 13 | 0.44 | 1 | 1590 |
| varjudeemon27@psn ✗ | 662▼ -107 | 20 | 18 | 0 | 0 | 5 | 0.77 | 0 | 1302 |
| ocarlerty15 (AI) | — | 3 | 2 | 0 | 16 | 6 | 0.09 | 0 | 729 |
| mhxdup6sc (AI) | — | 7 | 2 | 0 | 10 | 11 | 0.12 | 0 | 714 |
| Daniilri ✗ | 702▼ -148 | 10 | 7 | 0 | 0 | 5 | 0.59 | 0 | 535 |
| Akaghon97514 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RaySistaf | 1147▲ +147 | 124 | 26 | 4 | 25 | 8 | 2.34 | 0 | 6131 |
| Reichenau44 | 1204▲ +62 | 51 | 12 | 4 | 0 | 7 | 1.55 | 0 | 4390 |
| Bulb60876 | 1029▲ +29 | 54 | 15 | 1 | 32 | 6 | 1.80 | 0 | 3512 |
| spartanbr253 | 1062▲ +62 | 65 | 21 | 1 | 29 | 15 | 0.93 | 0 | 3499 |
| LiberPater | 1054▲ +54 | 34 | 16 | 2 | 43 | 8 | 1.06 | 0 | 3220 |
| JC420#1 | 927▼ -10 | 51 | 20 | 1 | 20 | 8 | 1.19 | 0 | 3172 |
| totsugeki1ban | 1121▲ +121 | 58 | 9 | 1 | 7 | 9 | 1.57 | 0 | 2825 |
| tehmaket | 685▼ -45 | 47 | 21 | 0 | 0 | 10 | 0.84 | 0 | 2200 |
| troll#24 | 789▼ -83 | 21 | 15 | 3 | 6 | 8 | 0.62 | 0 | 1986 |
| cobra01313 | 837▼ -163 | 3 | 0 | 0 | 0 | 6 | 0.10 | 0 | 110 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 18:05 | sector_1_a | Team 1 | 6 | XxSPADExX5150@psn, Co5o |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.