decode: proto 302 · 1686 stat syncs · 476 zone events · 674 soldier mappings · 3.03s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Tokarek_ | 1244▲ +50 | 101 | 4 | 1 | 25 | 5 | 4.39 | 0 | 4812 |
| ond12345 | 1074▲ +74 | 62 | 4 | 4 | 0 | 4 | 3.44 | 0 | 3465 |
| cucillo | 1043▲ +43 | 61 | 4 | 1 | 0 | 5 | 1.36 | 0 | 2475 |
| GoofiestCrayon@live | 1060▲ +60 | 49 | 3 | 1 | 0 | 3 | 4.08 | 0 | 2325 |
| gerhardgreyling1 | 1022▲ +22 | 21 | 2 | 1 | 21 | 5 | 0.70 | 0 | 1792 |
| TylerDJCrichton@live | 702▼ -179 | 22 | 8 | 1 | 0 | 6 | 0.79 | 0 | 1150 |
| haas75100#1 | 776▼ -224 | 21 | 12 | 0 | 0 | 4 | 0.81 | 0 | 1075 |
| OnsideSoap87717@live ✗ | 422▼ -428 | 11 | 3 | 0 | 30 | 5 | 0.41 | 0 | 968 |
| yeetfirelama@psn | 976▼ -24 | 16 | 7 | 0 | 20 | 4 | 0.76 | 0 | 948 |
| Saleh-Alkindi94@psn | 712▼ -288 | 16 | 0 | 1 | 0 | 3 | 1.00 | 0 | 680 |
| SiGmaBoy ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| PickMeBoy ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| stronb138 (AI) | — | 24 | 14 | 1 | 28 | 10 | 0.40 | 0 | 2408 |
| gandoranier | 1120▲ +120 | 33 | 24 | 1 | 0 | 7 | 1.22 | 0 | 2253 |
| sunacchi#1 | 1258▲ +152 | 24 | 18 | 2 | 21 | 6 | 0.75 | 0 | 2195 |
| Ganjj | 1002▲ +2 | 33 | 14 | 0 | 0 | 6 | 1.50 | 0 | 1950 |
| MrXavv | 955▼ -45 | 28 | 17 | 1 | 0 | 11 | 0.72 | 0 | 1350 |
| CoverMyst | 951▼ -49 | 32 | 10 | 0 | 0 | 10 | 0.84 | 0 | 1315 |
| Pervitin_Machine ✗ | 774▼ -76 | 22 | 13 | 1 | 0 | 4 | 1.05 | 0 | 1232 |
| TOPSIIMISTWTT (AI) | — | 14 | 5 | 0 | 16 | 10 | 0.26 | 0 | 1158 |
| darylyubi ✗ | 774▼ -76 | 15 | 6 | 0 | 0 | 9 | 0.42 | 0 | 970 |
| jason_comandador@psn | 925▼ -75 | 14 | 7 | 0 | 0 | 8 | 0.45 | 0 | 710 |
| CouruigoRHO (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.12 | 0 | 94 |
| Tatydanie (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 20 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.