decode: proto 302 · 2018 stat syncs · 0 zone events · 804 soldier mappings · 11.91s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Merlin_One_One@psn | 1134▲ +134 | 114 | 37 | 4 | 3 | 8 | 2.24 | 0 | 5739 |
| Messi_Simao@psn | 814▼ -53 | 41 | 23 | 0 | 25 | 6 | 1.14 | 0 | 3103 |
| gustavoOZZY@psn | 873▼ -127 | 53 | 24 | 0 | 0 | 7 | 1.10 | 0 | 2560 |
| seegey (AI) | — | 21 | 8 | 0 | 10 | 8 | 0.49 | 0 | 1480 |
| ProStar14033 (AI) | — | 19 | 8 | 0 | 0 | 6 | 0.63 | 0 | 1385 |
| zd31sgpt4j (AI) | — | 24 | 8 | 0 | 4 | 7 | 0.67 | 0 | 1204 |
| petyass (AI) | — | 18 | 6 | 0 | 2 | 7 | 0.43 | 0 | 1008 |
| beardsista97 (AI) | — | 17 | 11 | 0 | 2 | 9 | 0.39 | 0 | 998 |
| Boob46788 (AI) | — | 14 | 10 | 0 | 0 | 7 | 0.34 | 0 | 760 |
| UNTEA29003 (AI) | — | 6 | 5 | 0 | 0 | 3 | 0.30 | 0 | 418 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AsvabWaiver84@psn | 1072▲ +72 | 139 | 84 | 1 | 1 | 5 | 3.48 | 0 | 8242 |
| SolarisPlus@live | 1284▲ +56 | 49 | 21 | 1 | 47 | 4 | 2.04 | 0 | 4071 |
| BoyLeen (AI) | — | 36 | 27 | 0 | 0 | 7 | 0.73 | 0 | 2705 |
| kiriatheona8 (AI) | — | 21 | 14 | 0 | 0 | 7 | 0.50 | 0 | 2504 |
| Kristioniscuc (AI) | — | 39 | 13 | 1 | 0 | 6 | 1.15 | 0 | 2503 |
| Superiz47700 (AI) | — | 22 | 11 | 0 | 2 | 6 | 0.59 | 0 | 2029 |
| Dimascori (AI) | — | 23 | 12 | 0 | 0 | 6 | 0.62 | 0 | 1355 |
| Guttain (AI) | — | 17 | 9 | 0 | 2 | 6 | 0.47 | 0 | 1199 |
| Tigen74181 (AI) | — | 14 | 9 | 0 | 0 | 5 | 0.48 | 0 | 1188 |
| sigahoumekad (AI) | — | 16 | 10 | 0 | 0 | 6 | 0.53 | 0 | 983 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:40 | sector_1 | Team 2 | 0 | |
| 6:36 | sector_2 | Team 2 | 0 | |
| 6:56 | sector_2 | Team 2 | 0 | |
| 11:55 | sector_3 | Team 2 | 0 | |
| 21:48 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.