decode: proto 302 · 1880 stat syncs · 680 zone events · 746 soldier mappings · 4.75s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| spitfiresiemion | 1083▲ +83 | 96 | 12 | 6 | 24 | 4 | 4.17 | 0 | 6479 |
| L4ndlord | 1083▲ +83 | 68 | 16 | 3 | 20 | 4 | 2.34 | 0 | 4287 |
| SAMUSKINS | 888▼ -112 | 51 | 23 | 0 | 0 | 7 | 1.46 | 0 | 2380 |
| Smoukeso | 1083▲ +50 | 38 | 15 | 0 | 21 | 6 | 1.00 | 0 | 2204 |
| Vector_Actual | 773▼ -227 | 41 | 11 | 0 | 0 | 7 | 0.85 | 0 | 1780 |
| InsaneSole0 | 1077▲ +77 | 24 | 10 | 1 | 23 | 2 | 3.00 | 0 | 1780 |
| eszenyferik87999 | 769▼ -231 | 38 | 4 | 2 | 0 | 7 | 0.88 | 0 | 1705 |
| SigmaBoy#3 | 802▼ -198 | 22 | 4 | 2 | 0 | 4 | 1.05 | 0 | 1500 |
| MndsInertia@live | 718▼ -282 | 20 | 11 | 0 | 0 | 4 | 0.80 | 0 | 1150 |
| Polenbernd | 652▼ -111 | 13 | 3 | 0 | 0 | 4 | 0.76 | 0 | 520 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Michael_DU | 1302▲ +302 | 49 | 36 | 1 | 22 | 8 | 1.07 | 0 | 4355 |
| MaxspezialbauAG | 1281▲ +281 | 36 | 21 | 5 | 13 | 9 | 0.97 | 0 | 4292 |
| RosesAllTheWay | 1254▲ +254 | 33 | 7 | 2 | 6 | 6 | 1.83 | 0 | 2020 |
| DisLalo | 938▼ -62 | 36 | 20 | 0 | 0 | 12 | 0.73 | 0 | 1860 |
| RULIC | 1005▲ +5 | 28 | 19 | 1 | 5 | 11 | 0.48 | 0 | 1824 |
| Smartfull | 1104▲ +104 | 20 | 2 | 1 | 12 | 6 | 0.77 | 0 | 1513 |
| Moustac_Lfc@psn ✗ | 767▼ -83 | 26 | 9 | 0 | 0 | 6 | 1.00 | 0 | 1195 |
| pet3rthegrog (AI) | — | 12 | 7 | 0 | 0 | 8 | 0.29 | 0 | 650 |
| garyman (AI) | — | 12 | 8 | 0 | 0 | 7 | 0.27 | 0 | 640 |
| RedRusty72@live ✗ | — | 9 | 6 | 0 | 0 | 5 | 0.38 | 0 | 490 |
| plifydavi (AI) | — | 9 | 2 | 0 | 0 | 8 | 0.22 | 0 | 410 |
| SmearyNikolas96@live ✗ | — | 3 | 3 | 0 | 0 | 2 | 0.38 | 0 | 180 |
| lundieven31 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| joejan002 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.