decode: proto 302 · 2096 stat syncs · 0 zone events · 865 soldier mappings · 3.05s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zaynemickelson | 896▼ -104 | 106 | 97 | 3 | 0 | 3 | 5.58 | 0 | 7993 |
| Greenmanwsgg@live | 839▼ -161 | 115 | 105 | 0 | 1 | 4 | 3.48 | 0 | 7413 |
| GoldMan25291 (AI) | — | 55 | 36 | 0 | 0 | 9 | 1.15 | 0 | 3806 |
| davidgamer216 (AI) | — | 28 | 20 | 0 | 36 | 6 | 0.88 | 0 | 3059 |
| Zomorpe36127 (AI) | — | 21 | 13 | 0 | 0 | 10 | 0.38 | 0 | 1850 |
| Captice55651 (AI) | — | 32 | 23 | 0 | 0 | 6 | 0.97 | 0 | 1833 |
| wzq8wmxr41q (AI) | — | 17 | 11 | 0 | 0 | 6 | 0.50 | 0 | 1424 |
| Tigers119643@live ✗ | 418▼ -432 | 20 | 16 | 0 | 0 | 3 | 1.67 | 0 | 1213 |
| AmSeRiN (AI) | — | 21 | 13 | 0 | 0 | 5 | 0.70 | 0 | 1140 |
| CselRoul (AI) | — | 16 | 16 | 0 | 0 | 5 | 0.55 | 0 | 1000 |
| gfh7513yjc (AI) | — | 6 | 5 | 0 | 4 | 3 | 0.33 | 0 | 514 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Luki_Kairell | 1136▲ +193 | 13 | 6 | 2 | 62 | 2 | 1.86 | 0 | 3318 |
| JesterCoseRus (AI) | — | 44 | 17 | 2 | 14 | 8 | 1.02 | 0 | 2844 |
| stronb138 (AI) | — | 34 | 10 | 0 | 28 | 8 | 0.71 | 0 | 2518 |
| netiasful (AI) | — | 40 | 17 | 0 | 6 | 11 | 0.70 | 0 | 2098 |
| gamertoneddo (AI) | — | 38 | 21 | 0 | 0 | 9 | 0.78 | 0 | 2029 |
| Smrout (AI) | — | 40 | 19 | 0 | 0 | 8 | 0.82 | 0 | 1814 |
| Kingyo17182 (AI) | — | 26 | 17 | 0 | 0 | 9 | 0.53 | 0 | 1783 |
| Eddy95319 (AI) | — | 38 | 17 | 0 | 0 | 8 | 0.84 | 0 | 1744 |
| JeTeuKill (AI) | — | 26 | 10 | 0 | 0 | 10 | 0.48 | 0 | 1305 |
| ClonePerice (AI) | — | 31 | 9 | 0 | 2 | 9 | 0.67 | 0 | 1294 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:40 | sector_1 | Team 1 | 0 | |
| 4:29 | sector_1 | Team 1 | 0 | |
| 10:11 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.