ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-10 22:27start (UTC)
10:53length
371kills
Team 1winner

decode: proto 302 · 1227 stat syncs · 254 zone events · 441 soldier mappings · 3.54s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
AlohaLegos@live1139▲ +13950222014.5513795
bluehyperion694@live815▼ -5446010046.0002505
jandfull7 (AI)22100221.3822474
Tiadenkax25112 (AI)1460030.8832020
deviloshawpola (AI)2170040.8821824
enterfisbeld (AI)1690630.9401454
OCahokan (AI)1110420.7921424
COFATHBUSTCUG (AI)1070430.6211314
oxospgt13m (AI)1270030.7501180
pasha001 (AI)1460030.780820

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Obi8111@live888▼ -6538220022.9202080
BatZy02 (AI)18140031.0001190
qzewomga2007 (AI)12100450.4101014
Kayscho (AI)1060040.480770
steirasso (AI)1150240.520764
Timution (AI)1140250.410564
requilhiel7 (AI)821040.380529
DeathDogjulia (AI)820640.350514
ZuruhanHuo (AI)920050.360374
Jesims (AI)700040.330254

Captures

1–3 of 3 captures
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Time ZoneTeamSoldiersCredited players
3:46sector_3_cTeam 15deviloshawpola, Tiadenkax25112, COFATHBUSTCUG
6:42sector_2_aTeam 17OCahokan, Tiadenkax25112, jandfull7
10:44o0h12Team 111AlohaLegos@live, deviloshawpola, OCahokan, Tiadenkax25112, jandfull7
1–3 of 3 captures
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All decoded stats (251 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timefriendly_fire_squad_spawnskillsdeathskills_by_playersquad_deathsbest_possessed_infantry_killstreakkills_while_attacking_pointassistsengineer_building_usageengineer_rally_point_usagepoints_capturedfortification_destoyedheadshotstank_killskills_by_tanker_kindkills_using_tanklong_range_killstank_kills_by_tanker_kindbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10first_bloodgrenade_killsinfantry_bomb_killsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_assault_kindkills_by_mgun_kindkills_by_pilot_assaulter_kindkills_by_rifle_kindkills_using_aircraftlauncher_killsmachine_gun_killsmelee_killsrifle_killssubmachine_gun_kills
TOTAL268631062083346366214646214244151513344838323176155111161157162216176155
AlohaLegos@live37955972501144152241123737275157175
bluehyperion694@live25056051464621114646111
jandfull7 (AI)24745453221613271031131
Obi8111@live20805803381337218222216151116162216615
Tiadenkax25112 (AI)202053741316532633
deviloshawpola (AI)182453852124945742
enterfisbeld (AI)14545164161773292331
OCahokan (AI)142454931114622122221
COFATHBUSTCUG (AI)13145204101613175221
BatZy02 (AI)11905384181873314
oxospgt13m (AI)11805184121633175
qzewomga2007 (AI)1014511612293521022
pasha001 (AI)8205194141773262
Kayscho (AI)7705075102174262
steirasso (AI)7645165102184451111
Timution (AI)564467611272514211
requilhiel7 (AI)52950758213432111
DeathDogjulia (AI)5145215823141233
ZuruhanHuo (AI)374500692555122
Jesims (AI)254529472142
1–20 of 20 players
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Weapon breakdown

1–25 of 134 weapon rows1236next ›
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Player WeaponKills
environment / unattributed3
AlohaLegos@live76Mm L1134
AlohaLegos@liveTkb 3367
AlohaLegos@live7 62Mm Dt5
AlohaLegos@livePpsh 41 Box5
AlohaLegos@livePanzerfaust 601
BatZy02Type 100 Paratrooper Smg6
BatZy02Arisaka Type 99 Early Sniper3
BatZy02Type Hei Rifle2
BatZy02Arisaka Type 971
BatZy02Arisaka Type 99 Early Short1
BatZy02Arisaka Type 99 Late1
BatZy02Mp 28 Jp1
BatZy02Nambu Type 2A Smg1
BatZy02Thompson M1921 Jp1
BatZy02Type 11 Lmg1
COFATHBUSTCUGPpk 424
COFATHBUSTCUGF12
COFATHBUSTCUGFedorov Rifle 5 Rounds2
COFATHBUSTCUGPps 422
COFATHBUSTCUGMosin M91 301
COFATHBUSTCUGPpsh 41 Obrez Ussr1
DeathDogjuliaArtillery4
DeathDogjuliaArisaka Type 99 Late1
DeathDogjuliaNambu Type 2A Smg1
1–25 of 134 weapon rows1236next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.