decode: proto 302 · 1227 stat syncs · 254 zone events · 441 soldier mappings · 3.54s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AlohaLegos@live | 1139▲ +139 | 50 | 22 | 2 | 0 | 1 | 4.55 | 1 | 3795 |
| bluehyperion694@live | 815▼ -54 | 46 | 0 | 1 | 0 | 0 | 46.00 | 0 | 2505 |
| jandfull7 (AI) | — | 22 | 10 | 0 | 2 | 2 | 1.38 | 2 | 2474 |
| Tiadenkax25112 (AI) | — | 14 | 6 | 0 | 0 | 3 | 0.88 | 3 | 2020 |
| deviloshawpola (AI) | — | 21 | 7 | 0 | 0 | 4 | 0.88 | 2 | 1824 |
| enterfisbeld (AI) | — | 16 | 9 | 0 | 6 | 3 | 0.94 | 0 | 1454 |
| OCahokan (AI) | — | 11 | 1 | 0 | 4 | 2 | 0.79 | 2 | 1424 |
| COFATHBUSTCUG (AI) | — | 10 | 7 | 0 | 4 | 3 | 0.62 | 1 | 1314 |
| oxospgt13m (AI) | — | 12 | 7 | 0 | 0 | 3 | 0.75 | 0 | 1180 |
| pasha001 (AI) | — | 14 | 6 | 0 | 0 | 3 | 0.78 | 0 | 820 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Obi8111@live | 888▼ -65 | 38 | 22 | 0 | 0 | 2 | 2.92 | 0 | 2080 |
| BatZy02 (AI) | — | 18 | 14 | 0 | 0 | 3 | 1.00 | 0 | 1190 |
| qzewomga2007 (AI) | — | 12 | 10 | 0 | 4 | 5 | 0.41 | 0 | 1014 |
| Kayscho (AI) | — | 10 | 6 | 0 | 0 | 4 | 0.48 | 0 | 770 |
| steirasso (AI) | — | 11 | 5 | 0 | 2 | 4 | 0.52 | 0 | 764 |
| Timution (AI) | — | 11 | 4 | 0 | 2 | 5 | 0.41 | 0 | 564 |
| requilhiel7 (AI) | — | 8 | 2 | 1 | 0 | 4 | 0.38 | 0 | 529 |
| DeathDogjulia (AI) | — | 8 | 2 | 0 | 6 | 4 | 0.35 | 0 | 514 |
| ZuruhanHuo (AI) | — | 9 | 2 | 0 | 0 | 5 | 0.36 | 0 | 374 |
| Jesims (AI) | — | 7 | 0 | 0 | 0 | 4 | 0.33 | 0 | 254 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:46 | sector_3_c | Team 1 | 5 | deviloshawpola, Tiadenkax25112, COFATHBUSTCUG |
| 6:42 | sector_2_a | Team 1 | 7 | OCahokan, Tiadenkax25112, jandfull7 |
| 10:44 | o0h12 | Team 1 | 11 | AlohaLegos@live, deviloshawpola, OCahokan, Tiadenkax25112, jandfull7 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.