decode: proto 302 · 1523 stat syncs · 0 zone events · 640 soldier mappings · 4.64s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lobo62@live | 1066▲ +66 | 71 | 44 | 1 | 0 | 3 | 5.92 | 0 | 4825 |
| Reaper6664628@live | 819▼ -181 | 51 | 29 | 1 | 1 | 2 | 3.00 | 0 | 3159 |
| timpyname2217 (AI) | — | 26 | 13 | 0 | 12 | 5 | 0.96 | 0 | 2697 |
| WolfSlayer6250@live | 730▼ -270 | 36 | 17 | 2 | 0 | 3 | 5.14 | 0 | 2493 |
| MontyDiscoby (AI) | — | 43 | 15 | 1 | 14 | 7 | 1.23 | 0 | 2454 |
| tangpantaevi (AI) | — | 20 | 10 | 0 | 16 | 5 | 0.69 | 0 | 1888 |
| Booooo (AI) | — | 28 | 19 | 0 | 4 | 6 | 0.80 | 0 | 1837 |
| mrmoke252 (AI) | — | 13 | 11 | 0 | 0 | 5 | 0.52 | 0 | 1639 |
| hahmen2000 (AI) | — | 9 | 5 | 0 | 18 | 6 | 0.29 | 0 | 1064 |
| wosbadrock (AI) | — | 18 | 11 | 0 | 0 | 5 | 0.64 | 0 | 1023 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| I9x19VSNI@live | 1085▲ +179 | 63 | 8 | 5 | 32 | 5 | 3.50 | 0 | 4416 |
| IbagiRva (AI) | — | 26 | 16 | 0 | 0 | 8 | 0.59 | 0 | 1364 |
| xiaox23 (AI) | — | 21 | 15 | 0 | 4 | 5 | 0.72 | 0 | 1328 |
| GuyZeron (AI) | — | 24 | 7 | 0 | 2 | 8 | 0.56 | 0 | 1254 |
| Youkiuzill (AI) | — | 23 | 13 | 0 | 0 | 5 | 0.72 | 0 | 1254 |
| manxiang (AI) | — | 18 | 8 | 0 | 4 | 7 | 0.47 | 0 | 1159 |
| McByandis (AI) | — | 24 | 8 | 0 | 0 | 8 | 0.57 | 0 | 1052 |
| david12 (AI) | — | 18 | 7 | 0 | 2 | 7 | 0.45 | 0 | 1039 |
| SamimaGeri (AI) | — | 16 | 12 | 0 | 0 | 6 | 0.52 | 0 | 984 |
| Mackact@live | 854▼ -35 | 11 | 0 | 0 | 3 | 1 | 3.67 | 0 | 572 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:22 | sector_1 | Team 1 | 0 | |
| 8:33 | sector_2 | Team 1 | 0 | |
| 8:38 | sector_2 | Team 1 | 0 | |
| 12:14 | sector_3 | Team 1 | 0 | |
| 17:57 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.