decode: proto 302 · 3784 stat syncs · 1010 zone events · 1159 soldier mappings · 8.31s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pleased-smell4@psn | 954▼ -46 | 104 | 73 | 2 | 2 | 4 | 6.93 | 0 | 8095 |
| Zenomels (AI) | — | 45 | 16 | 0 | 42 | 13 | 0.69 | 1 | 3993 |
| nikoviksaus (AI) | — | 44 | 13 | 0 | 0 | 11 | 0.72 | 1 | 3345 |
| weetedr7df (AI) | — | 48 | 19 | 0 | 6 | 15 | 0.62 | 1 | 3159 |
| majuspooper (AI) | — | 40 | 15 | 0 | 0 | 12 | 0.65 | 1 | 3145 |
| OrianGamer11183 (AI) | — | 45 | 3 | 0 | 0 | 11 | 0.78 | 1 | 2750 |
| coopieladondhee (AI) | — | 36 | 16 | 0 | 10 | 12 | 0.59 | 0 | 2481 |
| josharlied077 (AI) | — | 37 | 11 | 1 | 4 | 12 | 0.58 | 0 | 2414 |
| Kile (AI) | — | 31 | 7 | 0 | 0 | 12 | 0.48 | 0 | 1548 |
| IraWang (AI) | — | 108 | 0 | 1 | 0 | 0 | 3.60 | 1 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Cj_War_Okami@psn | 1123▲ +123 | 145 | 77 | 3 | 2 | 10 | 2.13 | 0 | 9244 |
| Crit_Happens_513@psn | 831▼ -80 | 82 | 35 | 2 | 16 | 9 | 1.74 | 0 | 5967 |
| freedian83 (AI) | — | 55 | 10 | 0 | 34 | 9 | 1.06 | 1 | 5134 |
| xurbill (AI) | — | 47 | 15 | 0 | 34 | 11 | 0.81 | 1 | 4889 |
| Mixel66408 (AI) | — | 53 | 16 | 0 | 24 | 12 | 0.85 | 0 | 3544 |
| maevik (AI) | — | 35 | 10 | 0 | 0 | 8 | 0.70 | 1 | 3100 |
| Henie62012 (AI) | — | 25 | 9 | 0 | 0 | 9 | 0.48 | 0 | 2630 |
| beerjack154 (AI) | — | 40 | 9 | 0 | 0 | 10 | 0.75 | 1 | 2260 |
| Dariiyas (AI) | — | 35 | 14 | 0 | 0 | 9 | 0.71 | 0 | 2245 |
| hgw21345 (AI) | — | 32 | 8 | 0 | 0 | 11 | 0.50 | 1 | 2210 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:42 | sector_3_a | Team 1 | 20 | IraWang, nikoviksaus, Zenomels, majuspooper, OrianGamer11183, weetedr7df |
| 8:01 | sector_4_a | Team 2 | 18 | xurbill, freedian83, hgw21345, maevik, beerjack154 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.