decode: proto 302 · 2302 stat syncs · 924 zone events · 841 soldier mappings · 5.93s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AutisticTanker@psn | 951▲ +66 | 119 | 15 | 2 | 0 | 6 | 3.61 | 0 | 5445 |
| TheHunter_Sr@psn | 1015▲ +66 | 111 | 41 | 0 | 11 | 11 | 1.76 | 0 | 5101 |
| saltydog298@psn | 986▲ +64 | 72 | 12 | 3 | 0 | 3 | 6.55 | 0 | 4340 |
| pasharnaos (AI) | — | 33 | 13 | 0 | 38 | 5 | 1.27 | 0 | 2914 |
| hipje (AI) | — | 28 | 9 | 0 | 24 | 9 | 0.51 | 0 | 2174 |
| promek1211 (AI) | — | 33 | 8 | 0 | 8 | 6 | 1.03 | 0 | 1810 |
| blakusaxenthe (AI) | — | 21 | 11 | 0 | 10 | 5 | 0.72 | 0 | 1502 |
| meru_wolf@psn | 735▼ -50 | 32 | 3 | 0 | 0 | 6 | 2.29 | 0 | 1335 |
| Snip35010 (AI) | — | 25 | 15 | 0 | 0 | 7 | 0.66 | 0 | 1290 |
| iduser8ball@psn | 604▼ -32 | 18 | 4 | 0 | 0 | 1 | 6.00 | 0 | 1185 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bush_Indian_519@psn | 1282▲ +37 | 45 | 31 | 2 | 14 | 7 | 1.41 | 1 | 4223 |
| KornalyPaul2298 (AI) | — | 38 | 23 | 1 | 0 | 9 | 0.72 | 1 | 2970 |
| bure (AI) | — | 34 | 20 | 1 | 0 | 8 | 0.85 | 1 | 2720 |
| Joenz9017@psn | 691▼ -47 | 17 | 11 | 0 | 47 | 12 | 0.26 | 0 | 2535 |
| jencinh666 (AI) | — | 31 | 17 | 0 | 6 | 10 | 0.55 | 1 | 2309 |
| vishigangs@psn | 690▼ -141 | 32 | 24 | 0 | 0 | 14 | 0.57 | 0 | 2055 |
| GonMemeSalty (AI) | — | 24 | 13 | 0 | 0 | 9 | 0.47 | 0 | 1585 |
| dragonrotek (AI) | — | 19 | 11 | 0 | 0 | 10 | 0.37 | 1 | 1435 |
| platonic_delly10@psn ✗ | 706▼ -42 | 20 | 10 | 0 | 0 | 7 | 0.74 | 1 | 1300 |
| 6p3txsmhy (AI) | — | 25 | 12 | 0 | 0 | 8 | 0.58 | 0 | 1300 |
| Minge43369 (AI) | — | 15 | 9 | 0 | 4 | 4 | 0.71 | 0 | 924 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:33 | sector_1_a | Team 2 | 16 | Bush_Indian_519@psn, platonic_delly10@psn, dragonrotek, KornalyPaul2298, bure, jencinh666 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.