decode: proto 302 · 3305 stat syncs · 0 zone events · 1319 soldier mappings · 5.23s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Silver_wolf_v12@psn | 789▼ -30 | 234 | 107 | 5 | 0 | 1 | 46.80 | 0 | 14711 |
| 6p3txsmhy (AI) | — | 42 | 28 | 0 | 46 | 12 | 0.67 | 0 | 4643 |
| skivishanov7 (AI) | — | 63 | 30 | 0 | 22 | 12 | 0.88 | 0 | 4432 |
| Rubx14 (AI) | — | 53 | 29 | 0 | 18 | 13 | 0.76 | 0 | 3950 |
| Oreiyaxionxi (AI) | — | 49 | 25 | 2 | 0 | 13 | 0.67 | 0 | 3507 |
| goldy51720 (AI) | — | 48 | 37 | 0 | 0 | 13 | 0.69 | 0 | 3500 |
| q1e24q1xe4w (AI) | — | 58 | 35 | 0 | 2 | 12 | 0.88 | 0 | 3481 |
| ROOSTER71413@psn | 516▼ -115 | 40 | 29 | 1 | 5 | 4 | 1.60 | 0 | 2969 |
| udco41bofb (AI) | — | 43 | 25 | 0 | 0 | 13 | 0.62 | 0 | 2560 |
| HoldBiglus (AI) | — | 31 | 20 | 0 | 0 | 13 | 0.46 | 0 | 1680 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RioghanTheCelt@psn | 937▲ +60 | 109 | 28 | 1 | 102 | 9 | 4.95 | 0 | 6262 |
| TheAceBitch (AI) | — | 51 | 27 | 0 | 56 | 12 | 0.74 | 0 | 4632 |
| x1y2dhofg2x (AI) | — | 66 | 30 | 0 | 18 | 14 | 0.85 | 0 | 3793 |
| hantistoot21 (AI) | — | 59 | 36 | 0 | 12 | 14 | 0.74 | 0 | 3702 |
| Billacrel65111 (AI) | — | 57 | 31 | 0 | 14 | 15 | 0.65 | 0 | 3374 |
| clayer301806 (AI) | — | 39 | 23 | 0 | 8 | 11 | 0.62 | 0 | 2714 |
| ihaysherrett (AI) | — | 51 | 31 | 0 | 0 | 14 | 0.65 | 0 | 2639 |
| SminhtAI (AI) | — | 54 | 26 | 0 | 0 | 13 | 0.76 | 0 | 2564 |
| mpq9oyp6st (AI) | — | 41 | 26 | 0 | 0 | 12 | 0.64 | 0 | 2314 |
| LilJohnReaper (AI) | — | 38 | 24 | 0 | 0 | 13 | 0.52 | 0 | 2000 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:47 | sector_1 | Team 1 | 0 | |
| 7:48 | sector_2 | Team 1 | 0 | |
| 15:29 | sector_2 | Team 1 | 0 | |
| 20:52 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.