decode: proto 302 · 1455 stat syncs · 0 zone events · 582 soldier mappings · 1.67s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| a401401 | 1109▲ +14 | 61 | 36 | 0 | 1 | 3 | 3.81 | 0 | 4397 |
| thebeanbrother | 677▼ -19 | 54 | 22 | 0 | 0 | 3 | 2.35 | 0 | 2635 |
| Mikemike2769@live | 772▼ -147 | 28 | 18 | 0 | 0 | 5 | 1.12 | 0 | 2225 |
| xXLilfessal (AI) | — | 27 | 17 | 0 | 0 | 5 | 0.93 | 0 | 2142 |
| MilkyHell69 (AI) | — | 18 | 4 | 0 | 24 | 4 | 0.78 | 0 | 1667 |
| AnerbiizzySquir (AI) | — | 15 | 9 | 1 | 4 | 4 | 0.65 | 0 | 1503 |
| State (AI) | — | 17 | 7 | 0 | 0 | 4 | 0.85 | 0 | 1357 |
| jhabruburger (AI) | — | 16 | 9 | 0 | 0 | 3 | 0.94 | 0 | 1345 |
| armaxx_official | 664▼ -336 | 19 | 15 | 0 | 0 | 4 | 1.46 | 0 | 1193 |
| swadovice (AI) | — | 15 | 6 | 0 | 6 | 4 | 0.62 | 0 | 1189 |
| Madikacaptin (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| gonfox56119 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PubliusDefecus | 996▲ +100 | 68 | 32 | 0 | 15 | 4 | 3.24 | 0 | 3708 |
| microfiche | 1055▲ +77 | 33 | 9 | 2 | 0 | 3 | 3.00 | 0 | 2235 |
| eeein03 (AI) | — | 25 | 11 | 1 | 0 | 3 | 1.25 | 0 | 1775 |
| aweng123 (AI) | — | 12 | 6 | 0 | 10 | 5 | 0.40 | 0 | 972 |
| Geomat53131 (AI) | — | 19 | 9 | 0 | 0 | 6 | 0.63 | 0 | 880 |
| potato9193 (AI) | — | 14 | 9 | 0 | 0 | 6 | 0.41 | 0 | 800 |
| Saile16375 (AI) | — | 11 | 7 | 0 | 4 | 6 | 0.34 | 0 | 724 |
| daxianing57541 (AI) | — | 13 | 6 | 0 | 0 | 6 | 0.41 | 0 | 710 |
| Benjshaya (AI) | — | 8 | 7 | 0 | 4 | 5 | 0.29 | 0 | 594 |
| Dvin51670 (AI) | — | 7 | 1 | 0 | 2 | 5 | 0.23 | 0 | 394 |
| HoshiroH46 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Formel (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| PaChix (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:39 | sector_1 | Team 1 | 0 | |
| 5:01 | sector_1 | Team 1 | 0 | |
| 9:47 | sector_2 | Team 1 | 0 | |
| 11:03 | sector_2 | Team 1 | 0 | |
| 13:54 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.