decode: proto 302 · 1763 stat syncs · 0 zone events · 687 soldier mappings · 2.34s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| slyrr67@psn | 1337▲ +2 | 81 | 45 | 1 | 0 | 2 | 3.86 | 0 | 5300 |
| BKMpro | 1377▲ +9 | 81 | 30 | 1 | 1 | 2 | 9.00 | 0 | 4394 |
| Gaster1250 | 1158▼ -36 | 66 | 12 | 2 | 0 | 2 | 6.00 | 0 | 3951 |
| eguang00 (AI) | — | 21 | 14 | 0 | 12 | 6 | 0.60 | 0 | 2727 |
| coperPick (AI) | — | 24 | 10 | 0 | 14 | 5 | 0.86 | 0 | 2094 |
| Dino-Nerd1020@psn | 678▼ -163 | 34 | 4 | 0 | 0 | 4 | 1.48 | 0 | 1755 |
| RebiKali01 (AI) | — | 19 | 11 | 0 | 4 | 5 | 0.76 | 0 | 1553 |
| asdsus20102 (AI) | — | 20 | 9 | 0 | 0 | 5 | 0.80 | 0 | 1448 |
| Danyue96103 (AI) | — | 18 | 4 | 0 | 0 | 5 | 0.64 | 0 | 1040 |
| Ncude (AI) | — | 8 | 2 | 0 | 0 | 5 | 0.32 | 0 | 752 |
| ROONE31009 (AI) | — | 6 | 0 | 0 | 0 | 0 | 1.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ShadierBaton79@live | 1151▲ +123 | 55 | 13 | 1 | 6 | 4 | 2.50 | 0 | 2941 |
| star181517 (AI) | — | 22 | 15 | 0 | 8 | 7 | 0.51 | 0 | 2175 |
| armachi1218 (AI) | — | 14 | 11 | 1 | 0 | 8 | 0.34 | 0 | 1044 |
| TheAshmar (AI) | — | 17 | 3 | 0 | 0 | 6 | 0.46 | 0 | 974 |
| BoxeledRain (AI) | — | 12 | 6 | 0 | 8 | 10 | 0.21 | 0 | 898 |
| mtc8869gh (AI) | — | 15 | 8 | 0 | 4 | 7 | 0.38 | 0 | 868 |
| somek9999dude | 400 | 28 | 0 | 0 | 0 | 6 | 1.17 | 0 | 850 |
| c8wp6z9jyb (AI) | — | 21 | 6 | 0 | 0 | 9 | 0.44 | 0 | 850 |
| patrick121 (AI) | — | 12 | 7 | 0 | 2 | 5 | 0.39 | 0 | 714 |
| Carskalot2008 (AI) | — | 12 | 6 | 0 | 0 | 7 | 0.30 | 0 | 640 |
| Chuy573231@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:34 | sector_1 | Team 1 | 0 | |
| 5:47 | sector_1 | Team 1 | 0 | |
| 7:51 | sector_2 | Team 1 | 0 | |
| 13:55 | sector_2 | Team 1 | 0 | |
| 19:00 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.