decode: proto 302 · 2222 stat syncs · 854 zone events · 926 soldier mappings · 3.39s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ikuncxk | 995▲ +167 | 168 | 36 | 3 | 0 | 4 | 7.30 | 0 | 8955 |
| LavBlue | 461▲ +44 | 172 | 67 | 0 | 10 | 3 | 8.19 | 0 | 7846 |
| ARVY#1 | 1003▲ +3 | 47 | 8 | 2 | 1 | 5 | 1.88 | 0 | 2649 |
| cxto6by2a (AI) | — | 26 | 14 | 0 | 14 | 8 | 0.58 | 0 | 1874 |
| oxeydemon (AI) | — | 19 | 9 | 0 | 22 | 8 | 0.45 | 0 | 1707 |
| Granddeur12 (AI) | — | 20 | 13 | 0 | 16 | 6 | 0.61 | 0 | 1642 |
| SPYPCY (AI) | — | 24 | 10 | 0 | 0 | 7 | 0.67 | 0 | 1394 |
| Einfelch3077 (AI) | — | 23 | 15 | 0 | 0 | 7 | 0.57 | 0 | 1204 |
| Sidair73015 (AI) | — | 22 | 12 | 0 | 0 | 6 | 0.65 | 0 | 1108 |
| Cristisa (AI) | — | 18 | 9 | 0 | 6 | 7 | 0.50 | 0 | 996 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Soyo_N | 1254▼ -10 | 131 | 85 | 3 | 55 | 14 | 1.46 | 1 | 9627 |
| fedichenok | 1197▼ -88 | 92 | 76 | 1 | 32 | 9 | 1.96 | 1 | 8238 |
| Gu1ko910 (AI) | — | 19 | 14 | 1 | 0 | 10 | 0.35 | 2 | 2240 |
| Meneea54071 (AI) | — | 24 | 15 | 0 | 0 | 14 | 0.29 | 0 | 1450 |
| MrTigneman (AI) | — | 21 | 12 | 0 | 6 | 11 | 0.36 | 0 | 1364 |
| dadainging (AI) | — | 8 | 7 | 0 | 12 | 8 | 0.15 | 0 | 939 |
| Guyman18501 (AI) | — | 12 | 10 | 0 | 0 | 12 | 0.20 | 0 | 795 |
| CHIP1HZZ (AI) | — | 15 | 7 | 0 | 0 | 15 | 0.18 | 0 | 750 |
| yourbouzong (AI) | — | 6 | 6 | 0 | 0 | 3 | 0.40 | 0 | 380 |
| wzzanjamen1325 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:49 | sector_1_b | Team 2 | 2 | fedichenok, Gu1ko910 |
| 15:08 | sector_2_b | Team 2 | 3 | Soyo_N, Gu1ko910 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.