decode: proto 302 · 2552 stat syncs · 776 zone events · 887 soldier mappings · 3.42s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DjLordHD | 1098▲ +56 | 195 | 86 | 5 | 23 | 6 | 6.96 | 2 | 11900 |
| Сэм#5 | 956▼ -43 | 111 | 61 | 1 | 1 | 8 | 1.82 | 2 | 7079 |
| fabinas (AI) | — | 28 | 12 | 0 | 12 | 6 | 0.80 | 1 | 2514 |
| Profent24244 (AI) | — | 30 | 9 | 0 | 0 | 6 | 0.97 | 2 | 2314 |
| IlekSand (AI) | — | 25 | 7 | 0 | 0 | 4 | 1.25 | 2 | 2210 |
| AW42258 (AI) | — | 28 | 10 | 0 | 0 | 7 | 0.78 | 1 | 2020 |
| mysteez12482 (AI) | — | 29 | 5 | 0 | 6 | 5 | 0.97 | 2 | 2009 |
| Noobpymple (AI) | — | 21 | 13 | 0 | 6 | 5 | 0.78 | 0 | 1684 |
| deadc721 (AI) | — | 24 | 9 | 0 | 0 | 6 | 0.75 | 0 | 1405 |
| pinh37912 (AI) | — | 20 | 8 | 0 | 0 | 7 | 0.56 | 0 | 1085 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 烤面筋20 | 866▼ -134 | 120 | 71 | 1 | 0 | 10 | 2.35 | 0 | 6460 |
| TendunTreat (AI) | — | 35 | 20 | 0 | 0 | 9 | 0.69 | 1 | 2220 |
| Ivmalett (AI) | — | 19 | 11 | 0 | 30 | 6 | 0.61 | 0 | 2144 |
| phabomiey31 (AI) | — | 19 | 9 | 0 | 18 | 10 | 0.35 | 1 | 2033 |
| jakei1 (AI) | — | 21 | 10 | 0 | 8 | 10 | 0.38 | 1 | 1652 |
| icveripper (AI) | — | 26 | 13 | 0 | 0 | 8 | 0.54 | 1 | 1520 |
| stefoxick (AI) | — | 22 | 15 | 1 | 0 | 9 | 0.44 | 0 | 1455 |
| jetstaled218 (AI) | — | 26 | 11 | 0 | 0 | 10 | 0.45 | 0 | 1234 |
| Aszoke18663 (AI) | — | 23 | 7 | 0 | 0 | 10 | 0.41 | 0 | 1234 |
| qwenes87 (AI) | — | 18 | 12 | 0 | 0 | 10 | 0.32 | 0 | 1049 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:42 | sector_3_a | Team 1 | 18 | Сэм#5, DjLordHD, mysteez12482, Profent24244, IlekSand |
| 7:01 | sector_2_a | Team 1 | 19 | Сэм#5, DjLordHD, mysteez12482, fabinas, AW42258, Profent24244, IlekSand |
| 12:23 | o0h12 | Team 2 | 5 | phabomiey31, icveripper, TendunTreat, jakei1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.