ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-11 08:59start (UTC)
10:12length
296kills
Team 2winner

decode: proto 302 · 1052 stat syncs · 262 zone events · 363 soldier mappings · 1.33s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
BuGor#1980▼ -2826120012.0001180
FoolestMels (AI)1390440.680848
prophareline (AI)14100040.670840
MeicoloaPRY (AI)8601040.360784
m48quhcwma (AI)1280440.600764
VolksRem (AI)1250230.750684
petyuanormso (AI)1160220.850684
Solomin001570▼ -1291250031.330675
Novaniato (AI)950030.560464
gameror123 (AI)500240.250304

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
yoppii05051244▲ +12561160016.1013260
wzzanjamen1325 (AI)1171420.6521914
ColdBob (AI)1460421.0011684
NoNWang (AI)1270011.3311570
cjetytorm (AI)1290030.7111360
OxTabeN (AI)1150030.7321295
luboyra123 (AI)1250020.9221190
acfxzdpuz (AI)970220.6011064
ZerainSlayer (AI)440001.001750
azrugn2 (AI)1170021.100685

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
3:44sector_3_cTeam 214yoppii0505, acfxzdpuz, cjetytorm, ZerainSlayer, ColdBob, OxTabeN
6:48sector_2_aTeam 25luboyra123, wzzanjamen1325, OxTabeN
10:02o0h12Team 28luboyra123, wzzanjamen1325, NoNWang
1–3 of 3 captures
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All decoded stats (271 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointsquad_deathsassistsengineer_building_usageengineer_rally_point_usagepoints_capturedlong_range_killsbest_killstreak_rifleheadshotsrifle_killsbest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10kills_by_rifle_kindkills_by_sniper_kindsemiauto_killssubmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleefirst_bloodfortification_destoyedgrenade_killskills_by_apc_driver_kindkills_by_assault_kindkills_by_engineer_kindkills_by_medic_kindkills_by_mgun_kindkills_by_radioman_kindkills_by_tanker_kindkills_using_tankmachine_gun_killsmelee_killstank_kills
TOTAL2199999869429370279178139504817171491915287142191272577113212171128267752421
yoppii050532605452810261511612222102312132377132271128267242
wzzanjamen1325 (AI)1914508217311572322211
ColdBob (AI)16844943143148622221
NoNWang (AI)15705195921297132
cjetytorm (AI)1360490217412293611
OxTabeN (AI)1295485315411753121
luboyra123 (AI)119051441331275212
BuGor#111805531213226201211216225118811
acfxzdpuz (AI)1064518215394723111
FoolestMels (AI)848473319513894222
prophareline (AI)840460321514111043
MeicoloaPRY (AI)78446632258464551
m48quhcwma (AI)764461320512884122
ZerainSlayer (AI)7505471414241
azrugn2 (AI)68551191031110721
VolksRem (AI)684473216412353511
petyuanormso (AI)684498213311562511
Solomin001675525294129534113142144275
Novaniato (AI)464489316493532
gameror123 (AI)3044572205524411
1–20 of 20 players
per page

Weapon breakdown

1–25 of 103 weapon rows1235next ›
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Player WeaponKills
environment / unattributed7
BuGor#1Winchester 189518
BuGor#1Mosin M917
BuGor#1environment / unattributed1
BuGor#1Explosion Pack1
ColdBobArisaka Type 99 Long Sniper6
ColdBobArisaka Type 973
ColdBobNambu Type 96 Lmg3
ColdBobArisaka Type 381
ColdBobArisaka Type 99 Early Short1
FoolestMelsMadsen7
FoolestMelsPpk 422
FoolestMelsExplosion Pack1
FoolestMelsMolotov1
FoolestMelsMosin M91 301
FoolestMelsPps 42 Red1
FoolestMelsSks 441
MeicoloaPRYMosin M915
MeicoloaPRYWinchester 18952
MeicoloaPRYFedorov Rifle 5 Rounds1
NoNWangFn Browning Auto 55
NoNWangThompson M1921 Jp3
NoNWangNambu Type 2A Smg2
NoNWangArisaka Type 38 Carbine1
NoNWangMp 34 Jp1
1–25 of 103 weapon rows1235next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.