decode: proto 302 · 1622 stat syncs · 768 zone events · 594 soldier mappings · 2.52s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mack_Fly#1 | 1046▲ +46 | 37 | 22 | 1 | 43 | 4 | 2.18 | 0 | 4494 |
| pphem | 1594▲ +6 | 66 | 35 | 4 | 0 | 8 | 1.47 | 0 | 3985 |
| Teeee00 | 1267▲ +17 | 58 | 36 | 3 | 2 | 6 | 2.00 | 0 | 3376 |
| Simo9876 | 1322▲ +27 | 30 | 24 | 0 | 24 | 3 | 2.00 | 0 | 1893 |
| Watrox | 544▼ -7 | 28 | 28 | 0 | 4 | 2 | 1.22 | 0 | 1850 |
| hamyai555 | 1305▲ +16 | 40 | 8 | 0 | 0 | 5 | 2.35 | 0 | 1700 |
| ricassoupe@psn | 792▼ -208 | 22 | 13 | 0 | 1 | 3 | 1.29 | 0 | 1464 |
| reekidhehehhe | 652▼ -348 | 24 | 15 | 0 | 0 | 5 | 0.92 | 0 | 1350 |
| MADDOG29900@live | 568▼ -432 | 8 | 4 | 0 | 0 | 5 | 0.40 | 0 | 415 |
| ShiriN41942 (AI) | — | 14 | 0 | 1 | 0 | 0 | 0.93 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Shayrma_ | 1290▲ +109 | 24 | 21 | 2 | 12 | 6 | 1.14 | 0 | 4071 |
| zzyyww10086 | 613▲ +56 | 58 | 46 | 0 | 0 | 7 | 2.15 | 0 | 3140 |
| _BERSERKER_GUTS_ | 1526▲ +158 | 26 | 14 | 1 | 24 | 5 | 1.13 | 0 | 2288 |
| Vhalgo | 851▲ +47 | 27 | 19 | 2 | 0 | 8 | 0.90 | 0 | 2200 |
| super1234151 (AI) | — | 9 | 9 | 0 | 20 | 7 | 0.23 | 0 | 1264 |
| vazielrapucho (AI) | — | 6 | 4 | 0 | 22 | 5 | 0.22 | 0 | 1124 |
| rogerr360noire@psn ✗ | 804▼ -46 | 14 | 13 | 0 | 0 | 5 | 0.74 | 0 | 1090 |
| tom_hoelscher | 868▼ -25 | 16 | 12 | 0 | 0 | 11 | 0.36 | 0 | 995 |
| gartenkutsche@psn | 845▼ -26 | 10 | 6 | 0 | 0 | 10 | 0.25 | 0 | 510 |
| mueller_schmidt | 846▼ -19 | 8 | 6 | 0 | 0 | 9 | 0.22 | 0 | 478 |
| ApeNikes (AI) | — | 6 | 4 | 0 | 0 | 1 | 1.20 | 0 | 330 |
| mortibum ✗ | 804▼ -46 | 6 | 4 | 0 | 0 | 4 | 0.38 | 0 | 320 |
| Jordanjohns2153@live ✗ | — | 4 | 4 | 0 | 0 | 2 | 0.57 | 0 | 240 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.