decode: proto 302 · 2646 stat syncs · 1002 zone events · 1027 soldier mappings · 4.95s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 骄兵必败败兵必哀哀兵必胜胜兵必骄 | 1365▲ +78 | 183 | 64 | 4 | 30 | 8 | 4.36 | 0 | 9707 |
| 早濑优香___ | 1186▼ -26 | 101 | 28 | 0 | 42 | 3 | 6.73 | 0 | 5828 |
| JesterCoseRus (AI) | — | 48 | 23 | 0 | 0 | 9 | 0.98 | 0 | 2474 |
| Korion19171 (AI) | — | 37 | 23 | 0 | 10 | 6 | 1.00 | 0 | 2252 |
| SementeRealSa (AI) | — | 34 | 18 | 1 | 6 | 7 | 0.97 | 0 | 2144 |
| Omebutper (AI) | — | 45 | 15 | 0 | 2 | 9 | 1.07 | 0 | 1993 |
| loneschn (AI) | — | 30 | 8 | 0 | 16 | 9 | 0.65 | 0 | 1868 |
| skivishanov7 (AI) | — | 35 | 16 | 0 | 4 | 8 | 0.85 | 0 | 1814 |
| Zilipalek (AI) | — | 29 | 12 | 0 | 2 | 9 | 0.64 | 0 | 1667 |
| Babyphurn (AI) | — | 31 | 20 | 0 | 0 | 9 | 0.60 | 0 | 1630 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ____AMG#1 | 1408▼ -42 | 128 | 93 | 2 | 36 | 9 | 2.56 | 1 | 9335 |
| Clark81 (AI) | — | 42 | 32 | 0 | 0 | 10 | 0.69 | 0 | 2765 |
| mrbgz10926 (AI) | — | 40 | 26 | 0 | 6 | 12 | 0.54 | 1 | 2679 |
| elpuliton (AI) | — | 27 | 16 | 0 | 0 | 9 | 0.48 | 1 | 2187 |
| Minekas (AI) | — | 37 | 19 | 0 | 0 | 10 | 0.69 | 0 | 2145 |
| mimeondma (AI) | — | 22 | 13 | 0 | 6 | 10 | 0.39 | 2 | 2003 |
| poperand17571 (AI) | — | 23 | 19 | 0 | 0 | 10 | 0.42 | 1 | 1905 |
| XxDarkHwith (AI) | — | 21 | 16 | 0 | 0 | 12 | 0.33 | 2 | 1880 |
| senchiepoplad (AI) | — | 26 | 15 | 0 | 2 | 10 | 0.50 | 0 | 1374 |
| nont11623 (AI) | — | 21 | 15 | 0 | 2 | 12 | 0.34 | 0 | 1184 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:44 | sector_1_b | Team 2 | 16 | ____AMG#1, mimeondma, mrbgz10926, XxDarkHwith, poperand17571, elpuliton |
| 17:32 | sector_2_b | Team 2 | 3 | mimeondma, XxDarkHwith |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.