decode: proto 302 · 1047 stat syncs · 316 zone events · 360 soldier mappings · 1.31s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| dantume (AI) | — | 16 | 11 | 0 | 0 | 4 | 0.80 | 0 | 840 |
| GASTON4741@live | 824▼ -65 | 19 | 4 | 0 | 0 | 2 | 1.46 | 0 | 770 |
| SHIDER94895 (AI) | — | 12 | 10 | 0 | 0 | 5 | 0.44 | 0 | 684 |
| eraolines882 (AI) | — | 11 | 6 | 0 | 4 | 3 | 0.50 | 0 | 674 |
| PopperWangcor (AI) | — | 10 | 9 | 0 | 0 | 5 | 0.36 | 0 | 630 |
| Aum36 (AI) | — | 11 | 7 | 0 | 0 | 4 | 0.58 | 0 | 620 |
| Volered (AI) | — | 11 | 5 | 0 | 0 | 3 | 0.69 | 0 | 585 |
| Bigbacks (AI) | — | 5 | 3 | 0 | 0 | 5 | 0.20 | 0 | 320 |
| p3t65pe7113 (AI) | — | 5 | 4 | 0 | 0 | 5 | 0.21 | 0 | 270 |
| N47122 (AI) | — | 3 | 1 | 0 | 0 | 4 | 0.14 | 0 | 140 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pagenini114514@live | 1051▲ +68 | 93 | 47 | 0 | 0 | 2 | 7.15 | 3 | 5720 |
| gilgamesh5543@live | 997▲ +17 | 28 | 7 | 0 | 6 | 1 | 4.00 | 1 | 2076 |
| Danneicos (AI) | — | 11 | 3 | 0 | 0 | 2 | 0.79 | 2 | 1830 |
| Math (AI) | — | 13 | 4 | 0 | 0 | 1 | 1.86 | 2 | 1410 |
| sirocord4 (AI) | — | 11 | 8 | 0 | 2 | 2 | 0.79 | 1 | 1374 |
| jeacito (AI) | — | 11 | 4 | 0 | 0 | 1 | 2.20 | 2 | 1354 |
| LikeeBert (AI) | — | 7 | 4 | 0 | 6 | 0 | 2.33 | 2 | 1299 |
| agantis (AI) | — | 11 | 2 | 1 | 0 | 1 | 2.20 | 0 | 830 |
| PandAKoZ12695 (AI) | — | 18 | 7 | 0 | 0 | 3 | 1.12 | 0 | 825 |
| Squan99090 (AI) | — | 8 | 2 | 0 | 0 | 3 | 0.38 | 0 | 360 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:19 | sector_3_a | Team 2 | 15 | gilgamesh5543@live, pagenini114514@live, jeacito, Danneicos, Math |
| 6:19 | h6p6x6 | Team 2 | 3 | pagenini114514@live, LikeeBert, jeacito |
| 9:15 | h6p6x6 | Team 2 | 10 | pagenini114514@live, LikeeBert, sirocord4, Danneicos, Math |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.