decode: proto 302 · 1796 stat syncs · 524 zone events · 764 soldier mappings · 4.86s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SilentUnseen | 1184▲ +46 | 56 | 31 | 3 | 0 | 6 | 1.60 | 0 | 3670 |
| Vvitaliiyy | 820▼ -67 | 47 | 14 | 2 | 0 | 15 | 0.57 | 0 | 2430 |
| Zverun4eg | 1321▲ +92 | 42 | 9 | 0 | 8 | 9 | 0.82 | 0 | 2216 |
| ViiSiiONzHD | 792▼ -6 | 22 | 9 | 1 | 3 | 11 | 0.59 | 0 | 2035 |
| пивообладатель | 916▼ -84 | 19 | 8 | 4 | 5 | 11 | 0.37 | 0 | 2027 |
| SAYAN136 | 1428▲ +29 | 24 | 9 | 2 | 4 | 5 | 0.86 | 0 | 2023 |
| kiril1_972 ✗ | 747▼ -50 | 27 | 24 | 0 | 0 | 1 | 27.00 | 0 | 1975 |
| mudrik7878 | 814▼ -39 | 27 | 10 | 0 | 0 | 3 | 1.23 | 0 | 1695 |
| Privet_DINO ✗ | 696▼ -44 | 8 | 1 | 0 | 0 | 4 | 0.40 | 0 | 335 |
| TheGamernp (AI) | — | 5 | 1 | 0 | 0 | 7 | 0.13 | 0 | 214 |
| weezaite (AI) | — | 5 | 0 | 0 | 0 | 10 | 0.09 | 0 | 170 |
| I7APTu3AH | 679▼ -94 | 0 | 0 | 0 | 0 | 5 | 0.00 | 0 | 0 |
| oxeydemon (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tamburman91 | 1023▲ +71 | 28 | 0 | 9 | 19 | 5 | 1.75 | 0 | 5849 |
| 후방지원 | 464▲ +9 | 68 | 0 | 5 | 2 | 2 | 6.18 | 0 | 3909 |
| Pahomii2 | 1142▲ +142 | 21 | 2 | 5 | 19 | 3 | 0.91 | 0 | 3410 |
| carlskoup | 857▲ +66 | 51 | 11 | 1 | 0 | 7 | 1.46 | 0 | 3210 |
| Voldemort100 | 1362▲ +20 | 60 | 9 | 1 | 0 | 9 | 1.28 | 0 | 2740 |
| Andruidix | 855▼ -145 | 15 | 4 | 0 | 0 | 3 | 0.88 | 0 | 1520 |
| Konditer18#1 | 1248▼ -7 | 22 | 2 | 0 | 14 | 9 | 0.69 | 0 | 1508 |
| kemntp | 1267▲ +23 | 30 | 6 | 0 | 6 | 6 | 0.81 | 0 | 1488 |
| przemoo8209@psn | 947▼ -59 | 38 | 3 | 0 | 0 | 9 | 0.79 | 0 | 1435 |
| mordinman (AI) | — | 104 | 0 | 1 | 0 | 0 | 6.93 | 0 | 0 |
| Petris58749 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.