decode: proto 302 · 1916 stat syncs · 0 zone events · 685 soldier mappings · 3.31s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CheesySniper5866 | 1186▲ +116 | 58 | 33 | 1 | 0 | 11 | 1.14 | 0 | 3842 |
| Chloerine | 817▲ +96 | 46 | 28 | 0 | 7 | 7 | 1.53 | 0 | 2869 |
| B-FORCE__@psn | 400 | 17 | 13 | 1 | 25 | 8 | 0.37 | 0 | 2064 |
| invalid_meatman@psn | 1511▲ +50 | 36 | 15 | 1 | 7 | 4 | 1.50 | 0 | 1905 |
| lowwetbread | 1033▲ +8 | 32 | 4 | 0 | 0 | 7 | 1.52 | 0 | 1380 |
| UligamerYT | 704▼ -35 | 20 | 16 | 0 | 22 | 9 | 0.44 | 0 | 1284 |
| RaiGulart88@psn | 938▼ -62 | 17 | 7 | 2 | 12 | 8 | 0.52 | 0 | 1262 |
| AaronnZ71@live | 897▼ -103 | 11 | 6 | 0 | 0 | 8 | 0.46 | 0 | 570 |
| hkeith85 ✗ | 745▼ -105 | 3 | 2 | 0 | 1 | 4 | 0.17 | 0 | 164 |
| wolf221503 (AI) | — | 30 | 0 | 0 | 0 | 0 | 0.64 | 0 | 0 |
| McyBoy47000 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| papiko3423 | 1102▲ +22 | 61 | 34 | 1 | 25 | 6 | 1.69 | 0 | 5051 |
| HiroKaito#1 | 1273▲ +23 | 81 | 17 | 2 | 0 | 2 | 5.06 | 0 | 4608 |
| zakkmylde377@psn | 1026▲ +5 | 40 | 25 | 4 | 1 | 5 | 1.21 | 0 | 3634 |
| niteboi2 | 424▼ -38 | 31 | 19 | 0 | 0 | 7 | 0.74 | 0 | 2958 |
| novak_66866 | 1040▲ +24 | 23 | 17 | 2 | 20 | 7 | 0.74 | 0 | 2735 |
| Burnt#6 | 1053▲ +53 | 44 | 19 | 0 | 0 | 6 | 1.69 | 0 | 2440 |
| CobainsGun@live | 678▼ -69 | 19 | 13 | 1 | 0 | 2 | 2.11 | 0 | 1370 |
| elnacho2408 | 948▼ -80 | 10 | 5 | 1 | 0 | 4 | 0.59 | 0 | 1283 |
| Deliriousexplor | 640▼ -164 | 18 | 10 | 0 | 0 | 8 | 0.46 | 0 | 1160 |
| aplayez (AI) | — | 8 | 8 | 0 | 2 | 6 | 0.22 | 0 | 687 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:05 | sector_1 | Team 2 | 0 | |
| 3:08 | sector_1 | Team 2 | 0 | |
| 9:33 | sector_2 | Team 2 | 0 | |
| 9:52 | sector_2 | Team 2 | 0 | |
| 15:48 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.