decode: proto 302 · 1601 stat syncs · 0 zone events · 594 soldier mappings · 2.94s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Oleg#2 | 1142▲ +32 | 39 | 19 | 6 | 16 | 6 | 1.62 | 0 | 5211 |
| KaalaBandar | 1211▲ +71 | 33 | 29 | 0 | 54 | 8 | 0.73 | 0 | 3424 |
| eror_880 ✗ | 400▲ +37 | 30 | 19 | 0 | 0 | 9 | 0.88 | 0 | 1835 |
| Likhodey1 ✗ | 893▼ -75 | 18 | 7 | 2 | 6 | 6 | 0.45 | 0 | 1730 |
| aircooled964@psn | 560▼ -35 | 22 | 7 | 0 | 0 | 4 | 1.57 | 0 | 1155 |
| Malvezzi1974@psn | 539▼ -16 | 17 | 11 | 0 | 0 | 9 | 0.52 | 0 | 990 |
| FaMcUlPa | 400 | 12 | 5 | 0 | 0 | 11 | 0.34 | 0 | 955 |
| Yohann#3 | 770▼ -19 | 17 | 7 | 0 | 6 | 6 | 0.65 | 0 | 943 |
| emerald67890 | 400 | 1 | 1 | 0 | 24 | 8 | 0.04 | 0 | 844 |
| srajkanungo18 | 400 | 11 | 7 | 0 | 0 | 12 | 0.23 | 0 | 550 |
| IomusHeLva (AI) | — | 5 | 1 | 0 | 0 | 2 | 0.45 | 0 | 350 |
| Asbile35294 | 400 | 1 | 1 | 0 | 0 | 2 | 0.10 | 0 | 60 |
| salvo-benzina@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| nili79597 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EVA_Weed | 1559▲ +19 | 106 | 30 | 5 | 30 | 2 | 6.24 | 0 | 7340 |
| Mecha770@psn | 640▲ +47 | 60 | 18 | 4 | 0 | 3 | 3.53 | 0 | 3405 |
| Xjones07ita@live | 1169▲ +27 | 33 | 25 | 1 | 0 | 4 | 1.50 | 0 | 2540 |
| hybrid_suiting71@psn | 611▲ +29 | 28 | 24 | 1 | 5 | 3 | 2.00 | 0 | 2266 |
| M_Fox#2 | 646▲ +26 | 34 | 28 | 0 | 0 | 2 | 2.83 | 0 | 1900 |
| Lukinger_ | 581▼ -3 | 26 | 9 | 0 | 5 | 7 | 1.04 | 0 | 1379 |
| ssq822 | 585▼ -38 | 15 | 7 | 1 | 0 | 4 | 1.07 | 0 | 1026 |
| Maggid#1 | 616▼ -113 | 16 | 9 | 0 | 0 | 6 | 0.41 | 0 | 770 |
| sxcred#1 | 400▼ -21 | 12 | 7 | 0 | 0 | 4 | 0.71 | 0 | 590 |
| zaushi14 (AI) | — | 1 | 1 | 0 | 0 | 4 | 0.05 | 0 | 84 |
| rayray#5 ✗ | — | 2 | 0 | 0 | 0 | 2 | 0.25 | 0 | 60 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.