decode: proto 302 · 1855 stat syncs · 604 zone events · 739 soldier mappings · 4.36s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Arto_ban2 | 1081▲ +3 | 63 | 0 | 1 | 20 | 3 | 3.94 | 0 | 4048 |
| 夏亚-阿兹纳布尔 | 824▲ +2 | 73 | 19 | 2 | 1 | 4 | 3.04 | 0 | 4020 |
| 冰箱有炸单 | 1721▲ +15 | 78 | 14 | 0 | 7 | 4 | 3.12 | 0 | 3780 |
| Luckbabyyang | 961▲ +1 | 41 | 16 | 2 | 3 | 3 | 6.83 | 0 | 2842 |
| _SOULLESS_ | 1259▼ -2 | 41 | 3 | 1 | 7 | 3 | 8.20 | 0 | 2666 |
| nuga_ | 1355▼ -8 | 47 | 12 | 1 | 1 | 6 | 1.52 | 0 | 2571 |
| NeedlesAqua | 797▼ -15 | 36 | 6 | 2 | 1 | 2 | 3.60 | 0 | 2450 |
| dzast174 | 1388▼ -17 | 50 | 13 | 0 | 0 | 6 | 1.14 | 0 | 2323 |
| Ghost_RUSZOV | 998▲ +13 | 35 | 16 | 0 | 35 | 4 | 1.84 | 0 | 2248 |
| HOO_CHI_MINH | 400▼ -112 | 36 | 7 | 0 | 1 | 3 | 1.80 | 0 | 1400 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| izutarou | 1780▲ +95 | 45 | 17 | 4 | 3 | 3 | 3.46 | 0 | 4207 |
| groza156 | 1542▲ +39 | 34 | 13 | 3 | 8 | 5 | 1.26 | 0 | 3015 |
| 1946412 | 518▲ +15 | 28 | 23 | 3 | 0 | 7 | 0.57 | 0 | 2610 |
| OctavianAugust10 ✗ | 1312▼ -5 | 21 | 15 | 0 | 12 | 7 | 0.50 | 0 | 1752 |
| candle#4 ✗ | 763▼ -10 | 18 | 15 | 0 | 14 | 4 | 0.75 | 0 | 1427 |
| переплат ✗ | 1050▼ -11 | 13 | 7 | 2 | 6 | 3 | 0.68 | 0 | 1081 |
| Celes#4 ✗ | 400▲ +103 | 4 | 0 | 2 | 0 | 3 | 0.31 | 0 | 695 |
| haker#3 ✗ | — | 6 | 6 | 0 | 0 | 3 | 0.32 | 0 | 475 |
| eixedj (AI) | — | 6 | 3 | 0 | 0 | 9 | 0.12 | 0 | 465 |
| pickkaraish09 | 400 | 5 | 3 | 0 | 0 | 10 | 0.09 | 0 | 365 |
| SPOK (AI) | — | 6 | 2 | 0 | 0 | 7 | 0.15 | 0 | 270 |
| SKMSe (AI) | — | 3 | 1 | 0 | 0 | 7 | 0.08 | 0 | 160 |
| 德械骷髅师 ✗ | — | 2 | 2 | 0 | 0 | 1 | 0.40 | 0 | 140 |
| Firecome (AI) | — | 3 | 1 | 0 | 0 | 6 | 0.09 | 0 | 120 |
| beaverDegget ✗ | 400▲ +150 | 0 | 0 | 0 | 2 | 1 | 0.00 | 0 | 108 |
| RustsusTB | 400 | 3 | 0 | 0 | 0 | 8 | 0.07 | 0 | 90 |
| JAZY (AI) | — | 3 | 0 | 0 | 0 | 5 | 0.11 | 0 | 90 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.