decode: proto 302 · 2287 stat syncs · 530 zone events · 698 soldier mappings · 4.47s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SETT4311 | 1528▲ +32 | 44 | 19 | 5 | 52 | 5 | 1.91 | 0 | 5281 |
| deb9ltblu07 | 1127▲ +127 | 43 | 31 | 1 | 32 | 7 | 1.39 | 0 | 3503 |
| chernobol | 1058▼ -11 | 54 | 33 | 0 | 0 | 9 | 1.38 | 0 | 3245 |
| Drabella | 1066▼ -6 | 54 | 18 | 0 | 0 | 9 | 1.20 | 0 | 2745 |
| hamiakpirator | 625▼ -125 | 30 | 24 | 0 | 0 | 10 | 0.59 | 0 | 1995 |
| CUCK01D | 966▲ +0 | 24 | 12 | 0 | 10 | 6 | 0.60 | 0 | 1838 |
| Stefan6767 | 659▼ -115 | 15 | 12 | 0 | 0 | 8 | 0.50 | 0 | 1160 |
| m8qx7gosut (AI) | — | 9 | 7 | 0 | 4 | 6 | 0.30 | 0 | 887 |
| Damnjan_@psn | 827▼ -173 | 14 | 6 | 0 | 0 | 9 | 0.42 | 0 | 815 |
| maluga26 | 572▼ -114 | 8 | 7 | 0 | 0 | 11 | 0.22 | 0 | 720 |
| matveyschedrov15 ✗ | — | 3 | 3 | 0 | 0 | 1 | 0.50 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Rhiyoo | 696▲ +55 | 31 | 21 | 0 | 14 | 5 | 0.91 | 3 | 4675 |
| Pushq4 | 897▲ +32 | 49 | 33 | 0 | 0 | 6 | 1.63 | 2 | 4515 |
| Spirit6 | 1601▲ +26 | 37 | 30 | 0 | 29 | 5 | 1.16 | 2 | 4476 |
| Кацапыпидары | 1566▲ +68 | 49 | 41 | 0 | 2 | 7 | 1.23 | 2 | 3923 |
| Qixe | 1026▲ +109 | 46 | 16 | 3 | 15 | 6 | 1.28 | 0 | 3483 |
| putnokibalazs200 | 621▼ -62 | 39 | 15 | 1 | 0 | 12 | 0.75 | 1 | 2426 |
| テスカトリポカ | 1196▲ +38 | 42 | 9 | 1 | 2 | 2 | 7.00 | 0 | 2092 |
| JacobDaSilva | 843▼ -44 | 25 | 20 | 0 | 0 | 9 | 0.74 | 0 | 1810 |
| marat3812 | 1069▼ -3 | 21 | 11 | 1 | 4 | 3 | 1.50 | 0 | 1736 |
| tem_pera | 400 | 19 | 3 | 2 | 0 | 4 | 1.06 | 0 | 1220 |
| bArLilTV (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_3_c | Team 2 | 8 | Rhiyoo, Spirit6 |
| 11:54 | sector_2_a | Team 2 | 5 | Pushq4, Rhiyoo, Spirit6, Кацапыпидары |
| 17:59 | o0h12 | Team 2 | 9 | Pushq4, Rhiyoo, putnokibalazs200, Кацапыпидары |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.