decode: proto 302 · 1789 stat syncs · 0 zone events · 621 soldier mappings · 4.65s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DotDotDot | 1448▲ +199 | 31 | 21 | 3 | 29 | 5 | 1.35 | 0 | 4535 |
| kiku#8 | 1255▲ +255 | 16 | 9 | 0 | 75 | 7 | 0.36 | 0 | 1876 |
| pineapplepunk#1 | 836▲ +38 | 32 | 19 | 0 | 0 | 8 | 0.97 | 0 | 1750 |
| UraniumGlassbro@psn | 854▼ -44 | 25 | 14 | 1 | 0 | 8 | 0.68 | 0 | 1485 |
| ImperiusSterfry@psn | 891▼ -22 | 27 | 17 | 0 | 0 | 10 | 0.66 | 0 | 1440 |
| strawberrypuncho | 688▼ -27 | 23 | 8 | 1 | 0 | 9 | 0.62 | 0 | 1265 |
| Ethan88XD | 440▲ +40 | 24 | 8 | 0 | 0 | 7 | 0.96 | 0 | 1105 |
| _55kfy7h1w | 1032▼ -25 | 21 | 12 | 0 | 0 | 10 | 0.50 | 0 | 1090 |
| BHARDOCK | 1074▼ -8 | 9 | 4 | 0 | 31 | 8 | 0.30 | 0 | 980 |
| punkincarrot | 920▼ -80 | 12 | 3 | 0 | 0 | 8 | 0.38 | 0 | 680 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| __Crimvael | 1690▲ +14 | 80 | 56 | 3 | 17 | 6 | 2.22 | 0 | 6054 |
| VacaRockera | 1238▼ -5 | 38 | 31 | 5 | 9 | 8 | 1.52 | 0 | 5328 |
| ElPirarucu | 1588▲ +13 | 57 | 46 | 0 | 17 | 8 | 2.11 | 0 | 4505 |
| speedlemon420 | 1419▲ +28 | 40 | 35 | 0 | 22 | 6 | 1.21 | 0 | 3509 |
| Bigboyrandy2818@live | 704▲ +2 | 45 | 33 | 2 | 0 | 4 | 2.25 | 0 | 3106 |
| carsonwm2012 | 632▼ -31 | 33 | 21 | 0 | 0 | 5 | 1.00 | 0 | 2051 |
| alvbvsta | 946▼ -54 | 16 | 5 | 0 | 0 | 1 | 16.00 | 0 | 1100 |
| MAMA_noodles | 414▼ -78 | 8 | 5 | 1 | 0 | 7 | 0.27 | 0 | 705 |
| Cumbos (AI) | — | 6 | 5 | 0 | 0 | 1 | 1.00 | 0 | 401 |
| SF81130@live | 400 | 4 | 0 | 0 | 0 | 3 | 0.31 | 0 | 233 |
| xSHEEMx@live ✗ | 441▼ -409 | 2 | 1 | 0 | 0 | 3 | 0.18 | 0 | 90 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:51 | sector_1 | Team 2 | 0 | |
| 6:35 | sector_1 | Team 2 | 0 | |
| 9:29 | sector_2 | Team 2 | 0 | |
| 12:22 | sector_2 | Team 2 | 0 | |
| 17:45 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.