decode: proto 302 · 2064 stat syncs · 234 zone events · 820 soldier mappings · 3.46s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| great_shoooter | 1418▲ +260 | 64 | 0 | 2 | 9 | 8 | 1.78 | 0 | 3144 |
| 雨无声泪无痕 | 1190▲ +86 | 59 | 7 | 0 | 2 | 6 | 1.44 | 0 | 2710 |
| baS | 1282▲ +6 | 19 | 0 | 1 | 0 | 7 | 0.61 | 0 | 1210 |
| Mario_168946 ✗ | 400▲ +150 | 10 | 3 | 0 | 12 | 5 | 0.38 | 0 | 813 |
| frens2000 | 997▼ -3 | 13 | 5 | 0 | 14 | 10 | 0.29 | 0 | 728 |
| Nogabo (AI) | — | 4 | 1 | 0 | 0 | 8 | 0.10 | 0 | 210 |
| Mixail#10 ✗ | 400 | 3 | 1 | 0 | 1 | 6 | 0.11 | 0 | 184 |
| iIAJASHIi@live ✗ | — | 2 | 0 | 0 | 0 | 4 | 0.08 | 0 | 60 |
| maxx1m08cz ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| alanyork2011 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Boob41119 (AI) | — | 38 | 0 | 0 | 0 | 0 | 0.37 | 0 | 0 |
| GoodFishNi (AI) | — | 36 | 0 | 1 | 0 | 0 | 0.90 | 0 | 0 |
| Goodous128 (AI) | — | 0 | 0 | 0 | 0 | 10 | 0.00 | 0 | 0 |
| maximan234 (AI) | — | 0 | 0 | 0 | 0 | 5 | 0.00 | 0 | 0 |
| edepicklew (AI) | — | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 戈кıуo人 | 1335▲ +1 | 114 | 6 | 1 | 2 | 4 | 3.17 | 0 | 4399 |
| YUI_Kutarinカニ野郎 | 1496▲ +3 | 75 | 2 | 3 | 5 | 6 | 1.53 | 0 | 4149 |
| 황야의무먹자 | 1500▲ +1 | 52 | 3 | 3 | 0 | 3 | 4.73 | 0 | 3817 |
| YUI_Euthy | 1050▼ -6 | 64 | 0 | 3 | 11 | 4 | 1.60 | 0 | 3454 |
| YuіHіbіki | 1136▲ +5 | 70 | 6 | 2 | 0 | 4 | 1.89 | 0 | 3430 |
| D_Cell | 400 | 33 | 2 | 1 | 33 | 0 | 6.60 | 0 | 2321 |
| HappyhouseHunter | 985▼ -15 | 30 | 0 | 0 | 13 | 2 | 1.36 | 0 | 1664 |
| GotTheVirus | 400▼ -14 | 37 | 3 | 0 | 6 | 1 | 6.17 | 0 | 1584 |
| geralt7581 | 1028▼ -29 | 17 | 0 | 3 | 6 | 7 | 0.49 | 0 | 1253 |
| slogitout | 400 | 7 | 1 | 1 | 1 | 2 | 0.47 | 0 | 504 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.