decode: proto 302 · 2369 stat syncs · 594 zone events · 837 soldier mappings · 3.49s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nero_Vanneti1 | 821 | 44 | 28 | 1 | 34 | 8 | 1.07 | 1 | 5062 |
| nik-markov-2005 | 982▼ -2 | 57 | 38 | 1 | 0 | 17 | 0.63 | 1 | 4025 |
| snug-knee00@psn | 1407▼ -8 | 45 | 24 | 1 | 36 | 7 | 1.45 | 0 | 3909 |
| YceBear | 400 | 37 | 22 | 3 | 0 | 7 | 1.48 | 0 | 3385 |
| LiltHell | 1419▼ -5 | 38 | 32 | 1 | 17 | 9 | 0.83 | 0 | 3330 |
| XuMuK9 | 1209▼ -29 | 45 | 21 | 4 | 3 | 8 | 1.25 | 0 | 2997 |
| Hlupa#1 | 640▼ -108 | 30 | 18 | 1 | 8 | 14 | 0.48 | 0 | 2177 |
| BeknuR | 674▼ -94 | 27 | 10 | 0 | 1 | 1 | 5.40 | 0 | 1829 |
| X3602776@live | 400 | 23 | 9 | 0 | 5 | 11 | 0.49 | 0 | 1219 |
| meche903 (AI) | — | 9 | 6 | 0 | 2 | 8 | 0.21 | 0 | 604 |
| BoolU ✗ | 599▼ -147 | 4 | 1 | 0 | 0 | 4 | 0.31 | 0 | 195 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Razinath#1 | 1584▲ +23 | 47 | 17 | 0 | 80 | 6 | 1.24 | 0 | 4915 |
| 蛇之手-反集结点 | 424▲ +22 | 74 | 23 | 3 | 0 | 10 | 1.30 | 0 | 3845 |
| toodrek1 | 1337▲ +311 | 64 | 2 | 2 | 0 | 7 | 2.46 | 0 | 3095 |
| babinprok | 1316▲ +22 | 53 | 19 | 1 | 0 | 10 | 1.32 | 0 | 2540 |
| TOM23614 | 417▲ +17 | 34 | 5 | 2 | 0 | 10 | 0.89 | 0 | 2230 |
| I3Dolore | 1320▲ +296 | 41 | 9 | 1 | 16 | 4 | 2.16 | 0 | 2176 |
| Atom31115 | 483▲ +20 | 46 | 7 | 0 | 0 | 6 | 2.19 | 0 | 1930 |
| 垄荒菜瘦 | 404▼ -4 | 32 | 8 | 2 | 0 | 13 | 0.60 | 0 | 1646 |
| Adam27814@live | 402▲ +2 | 26 | 4 | 1 | 0 | 11 | 0.60 | 0 | 1120 |
| moudarzakieh@psn ✗ | 400▲ +150 | 13 | 4 | 0 | 0 | 4 | 0.93 | 0 | 685 |
| Domison55542 (AI) | — | 1 | 1 | 0 | 12 | 2 | 0.07 | 0 | 504 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:52 | sector_1_a | Japan | 11 | nik-markov-2005, Nero_Vanneti1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.