decode: proto 302 · 3541 stat syncs · 992 zone events · 1266 soldier mappings · 5.97s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Vicola2chvo | 1042▲ +73 | 147 | 100 | 3 | 2 | 16 | 1.71 | 1 | 9355 |
| zazanuh67 | 1670▲ +26 | 123 | 63 | 2 | 58 | 12 | 2.56 | 0 | 8278 |
| Sashukich | 1849▲ +32 | 97 | 59 | 1 | 36 | 15 | 1.33 | 2 | 7171 |
| ВоинДесантник | 754▲ +0 | 56 | 23 | 5 | 0 | 7 | 2.24 | 0 | 5456 |
| MukuroMk1@psn | 718▲ +21 | 44 | 28 | 2 | 31 | 6 | 1.26 | 0 | 4360 |
| BatedSleet8224@live | 417▲ +17 | 73 | 33 | 0 | 0 | 12 | 1.01 | 1 | 3847 |
| SKYWOLF1995@live | 733▲ +6 | 55 | 17 | 1 | 0 | 10 | 1.77 | 0 | 2930 |
| Forever#100 | 524▲ +35 | 48 | 27 | 1 | 0 | 12 | 1.09 | 1 | 2905 |
| PS7083@live | 400 | 31 | 16 | 0 | 0 | 15 | 0.51 | 0 | 2035 |
| dada_398@psn | 400▼ -29 | 24 | 4 | 0 | 0 | 12 | 0.57 | 1 | 1471 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Krava1995 | 1923▲ +10 | 118 | 38 | 5 | 40 | 12 | 1.82 | 0 | 7805 |
| TSSG67 | 1087▲ +87 | 85 | 37 | 2 | 84 | 16 | 0.90 | 0 | 6444 |
| TURBO#4 | 1222▲ +6 | 118 | 34 | 2 | 0 | 18 | 0.96 | 0 | 5356 |
| dillord | 1111▲ +56 | 59 | 11 | 0 | 59 | 10 | 1.48 | 0 | 4704 |
| amonokg | 825▼ -56 | 33 | 10 | 0 | 24 | 15 | 0.32 | 0 | 2190 |
| Saltria | 803▼ -56 | 23 | 15 | 0 | 25 | 12 | 0.35 | 0 | 1575 |
| matey-engineer55@psn | 878▼ -141 | 29 | 10 | 0 | 0 | 15 | 0.48 | 0 | 1190 |
| wbk5201 | 656▼ -138 | 18 | 9 | 0 | 0 | 15 | 0.27 | 0 | 1000 |
| かまぼこ#1 | 657▼ -145 | 22 | 7 | 0 | 0 | 11 | 0.65 | 0 | 955 |
| Readsault63020 (AI) | — | 10 | 4 | 0 | 4 | 9 | 0.19 | 0 | 742 |
| amirul_legacy88@psn ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:15 | sector_1_a | Axis | 3 | Vicola2chvo, Forever#100 |
| 18:18 | h7p7x7 | Axis | 4 | Sashukich |
| 25:39 | sector_3_a | Axis | 5 | dada_398@psn, Sashukich, BatedSleet8224@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.