decode: proto 302 · 2239 stat syncs · 0 zone events · 856 soldier mappings · 15.87s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BeanCat27578 (AI) | — | 29 | 15 | 1 | 24 | 6 | 0.94 | 0 | 2797 |
| Goodgreen8348@live | 417▲ +17 | 54 | 17 | 1 | 4 | 1 | 13.50 | 0 | 2791 |
| TaMeS22 (AI) | — | 30 | 23 | 0 | 30 | 11 | 0.48 | 0 | 2752 |
| wokkfrie (AI) | — | 27 | 14 | 1 | 8 | 8 | 0.60 | 0 | 2508 |
| FFooRD@psn | 400 | 65 | 9 | 0 | 0 | 6 | 1.81 | 0 | 2410 |
| Nakeboy (AI) | — | 33 | 19 | 0 | 0 | 9 | 0.62 | 0 | 2055 |
| daviyu0012028 (AI) | — | 32 | 21 | 0 | 0 | 9 | 0.63 | 0 | 1758 |
| EgorMan649 (AI) | — | 22 | 18 | 0 | 0 | 10 | 0.41 | 0 | 1614 |
| Letzann84 (AI) | — | 27 | 22 | 0 | 0 | 9 | 0.53 | 0 | 1554 |
| XIXx123 (AI) | — | 26 | 15 | 0 | 0 | 7 | 0.72 | 0 | 1548 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Lobonbolter@psn | 1348▲ +14 | 185 | 137 | 2 | 3 | 5 | 4.74 | 0 | 11414 |
| ComoChip (AI) | — | 31 | 25 | 0 | 0 | 8 | 0.72 | 0 | 2589 |
| kovisch (AI) | — | 18 | 15 | 0 | 20 | 6 | 0.49 | 0 | 2551 |
| HoleGamer (AI) | — | 34 | 17 | 0 | 4 | 7 | 0.92 | 0 | 2489 |
| way29681 (AI) | — | 28 | 18 | 0 | 0 | 8 | 0.67 | 0 | 2237 |
| babakadung (AI) | — | 28 | 4 | 0 | 6 | 3 | 1.65 | 0 | 2139 |
| SirDie3 (AI) | — | 23 | 16 | 0 | 8 | 5 | 0.72 | 0 | 2097 |
| bowingalaxerkan (AI) | — | 23 | 17 | 0 | 0 | 8 | 0.55 | 0 | 1863 |
| merador (AI) | — | 31 | 17 | 0 | 0 | 4 | 1.24 | 0 | 1835 |
| Ro78 (AI) | — | 18 | 11 | 0 | 0 | 10 | 0.35 | 0 | 990 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:58 | sector_1 | Western Allies | 0 | |
| 6:16 | sector_1 | Western Allies | 0 | |
| 15:19 | sector_2 | Western Allies | 0 | |
| 15:36 | sector_2 | Western Allies | 0 | |
| 21:23 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.