decode: proto 302 · 944 stat syncs · 0 zone events · 378 soldier mappings · 2.27s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Berserker1l | 1755▲ +63 | 24 | 12 | 1 | 0 | 3 | 2.67 | 0 | 1420 |
| zxcvoid#1 | 1091▲ +91 | 17 | 8 | 1 | 0 | 5 | 0.77 | 0 | 920 |
| Endjoy7472 | 609▲ +3 | 14 | 10 | 0 | 0 | 3 | 0.64 | 0 | 780 |
| Burkhanbek_17 | 403▲ +3 | 15 | 10 | 0 | 0 | 4 | 0.65 | 0 | 770 |
| M_Fox#2 | 747▲ +18 | 12 | 6 | 0 | 3 | 1 | 2.00 | 0 | 634 |
| ZF_ADM | 493▲ +93 | 14 | 4 | 0 | 8 | 3 | 0.93 | 0 | 588 |
| stojanovic_max3 | 594▲ +20 | 14 | 5 | 0 | 0 | 4 | 0.82 | 0 | 570 |
| QshadowQ18684 | 998▼ -2 | 10 | 3 | 0 | 0 | 5 | 0.38 | 0 | 450 |
| Lumski_Refur | 625▲ +11 | 7 | 3 | 0 | 0 | 4 | 0.41 | 0 | 410 |
| Gruberker1 (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.27 | 0 | 154 |
| kapibaraxd123@psn ✗ | 818▼ -32 | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fimmoz | 1098▲ +15 | 44 | 25 | 1 | 4 | 3 | 2.59 | 0 | 3459 |
| Nuladno#1 | 1665▲ +5 | 20 | 18 | 0 | 19 | 2 | 1.05 | 0 | 2933 |
| ЧЕЛОВЕК#10 | 1397▼ -6 | 28 | 7 | 0 | 0 | 3 | 1.75 | 0 | 1566 |
| Chikatilo69 | 1232▼ -12 | 11 | 5 | 1 | 0 | 1 | 1.83 | 0 | 1445 |
| ziman12syka | 913▼ -56 | 15 | 12 | 0 | 0 | 4 | 0.71 | 0 | 1298 |
| serdho@psn | 400 | 12 | 6 | 0 | 0 | 2 | 1.50 | 0 | 956 |
| aparfimcik | 585▼ -415 | 8 | 2 | 0 | 1 | 2 | 0.89 | 0 | 912 |
| 13Soul | 1225▼ -44 | 19 | 5 | 0 | 0 | 2 | 1.73 | 0 | 785 |
| inspekt0r#1 | 668▼ -30 | 10 | 5 | 0 | 0 | 3 | 0.71 | 0 | 705 |
| camatier (AI) | — | 6 | 3 | 0 | 4 | 2 | 0.38 | 0 | 454 |
| undertaker-80091@psn ✗ | 400▼ -2 | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:09 | sector_1 | Axis | 0 | |
| 5:52 | sector_2 | Axis | 0 | |
| 6:26 | sector_2 | Axis | 0 | |
| 9:23 | sector_3 | Axis | 0 | |
| 9:41 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.