decode: proto 302 · 2583 stat syncs · 920 zone events · 958 soldier mappings · 7.38s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HitMe#2 | 655▲ +0 | 79 | 22 | 3 | 12 | 4 | 4.39 | 0 | 5259 |
| Lord_Tsim024 | 1613▲ +9 | 46 | 23 | 9 | 14 | 8 | 1.28 | 0 | 5021 |
| sorooshsore | 1145▼ -7 | 53 | 41 | 0 | 19 | 9 | 1.02 | 0 | 4081 |
| ivancapito3266 | 1097▲ +64 | 62 | 28 | 4 | 0 | 12 | 0.93 | 0 | 3995 |
| Matt8835#1 | 1824▲ +24 | 51 | 33 | 1 | 30 | 5 | 1.65 | 0 | 3979 |
| Frankenstink2@live | 1079▲ +79 | 68 | 18 | 1 | 0 | 6 | 2.34 | 0 | 3535 |
| SilentFriend855@live | 1146▼ -0 | 55 | 37 | 1 | 0 | 5 | 1.77 | 0 | 3380 |
| Ringo1234 | 1208▼ -2 | 55 | 16 | 1 | 10 | 10 | 0.96 | 0 | 2909 |
| Mr_Pickson_45 | 1514▼ -1 | 37 | 19 | 2 | 20 | 7 | 0.90 | 0 | 2824 |
| BangerGang | 448▼ -25 | 11 | 8 | 0 | 33 | 4 | 0.48 | 0 | 1654 |
| Scarecrow_Bob ✗ | — | 2 | 0 | 0 | 0 | 1 | 0.50 | 0 | 130 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ThaBiggT | 1356▲ +30 | 63 | 27 | 2 | 54 | 9 | 1.17 | 0 | 5343 |
| BeAGoodGoy | 2095▲ +22 | 54 | 38 | 3 | 5 | 8 | 1.74 | 1 | 4905 |
| Potatojuan23 | 1115▲ +187 | 78 | 49 | 0 | 0 | 8 | 1.95 | 0 | 4125 |
| nan03301 | 1276▼ -7 | 36 | 26 | 3 | 3 | 8 | 0.92 | 0 | 3411 |
| VidelaTeams | 421▲ +14 | 29 | 18 | 0 | 31 | 6 | 0.91 | 1 | 3106 |
| PapalDrip@live | 919▼ -10 | 25 | 19 | 0 | 20 | 13 | 0.31 | 0 | 2264 |
| Shenanigans1845@live | 658▼ -61 | 28 | 17 | 1 | 3 | 8 | 0.51 | 0 | 1917 |
| Kingtut1236 | 892▼ -108 | 27 | 17 | 0 | 0 | 11 | 0.61 | 1 | 1849 |
| Dio12085031@live | 521▼ -19 | 24 | 19 | 0 | 0 | 13 | 0.31 | 0 | 1580 |
| icing348 | 764▼ -69 | 18 | 11 | 0 | 0 | 12 | 0.26 | 0 | 1147 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:19 | sector_1_b | USSR | 8 | BeAGoodGoy, VidelaTeams, Kingtut1236 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.